Make some speed edit for web version
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18a2f9944d
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@ -5552,6 +5552,16 @@ PrefabInstance:
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propertyPath: m_Name
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value: Player
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objectReference: {fileID: 0}
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- target: {fileID: 7094923891560833916, guid: e4d82994b58b7304b91c915c597b71f8,
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type: 3}
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propertyPath: speed
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value: 15
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objectReference: {fileID: 0}
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- target: {fileID: 7094923891560833916, guid: e4d82994b58b7304b91c915c597b71f8,
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type: 3}
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propertyPath: runSpeed
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value: 25
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objectReference: {fileID: 0}
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- target: {fileID: 7094923891560833916, guid: e4d82994b58b7304b91c915c597b71f8,
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type: 3}
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propertyPath: powerImage
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@ -3114,6 +3114,16 @@ PrefabInstance:
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propertyPath: m_Name
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value: Player
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objectReference: {fileID: 0}
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- target: {fileID: 7094923891560833916, guid: e4d82994b58b7304b91c915c597b71f8,
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type: 3}
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propertyPath: speed
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value: 15
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objectReference: {fileID: 0}
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- target: {fileID: 7094923891560833916, guid: e4d82994b58b7304b91c915c597b71f8,
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type: 3}
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propertyPath: runSpeed
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value: 25
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objectReference: {fileID: 0}
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- target: {fileID: 7094923891560833916, guid: e4d82994b58b7304b91c915c597b71f8,
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type: 3}
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propertyPath: powerImage
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@ -58,7 +58,7 @@ Shader "Outlined/Silhouette Only" {
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Name "OUTLINE"
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Tags { "LightMode" = "Always" }
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Cull Off
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Offset 5,5
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Offset 15,15
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// you can choose what kind of blending mode you want for the outline
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