add background prefab
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Assets/Models/background.prefab
Normal file
439
Assets/Models/background.prefab
Normal file
@ -0,0 +1,439 @@
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m_RayTracingMode: 2
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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- {fileID: 1010212748793951612, guid: 8f528d04933af024398be82cbc1d5cac, type: 3}
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- {fileID: 1125239065207877241, guid: 8f528d04933af024398be82cbc1d5cac, type: 3}
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m_StaticBatchInfo:
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firstSubMesh: 0
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subMeshCount: 0
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m_StaticBatchRoot: {fileID: 0}
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m_ProbeAnchor: {fileID: 0}
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m_LightProbeVolumeOverride: {fileID: 0}
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m_ScaleInLightmap: 1
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m_ReceiveGI: 1
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m_PreserveUVs: 0
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m_IgnoreNormalsForChartDetection: 0
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m_ImportantGI: 0
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m_StitchLightmapSeams: 1
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m_SelectedEditorRenderState: 3
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m_MinimumChartSize: 4
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m_AutoUVMaxDistance: 0.5
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m_AutoUVMaxAngle: 89
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m_LightmapParameters: {fileID: 0}
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m_SortingLayerID: 0
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m_SortingLayer: 0
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m_SortingOrder: 0
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7
Assets/Models/background.prefab.meta
Normal file
7
Assets/Models/background.prefab.meta
Normal file
@ -0,0 +1,7 @@
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fileFormatVersion: 2
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guid: c5f1d956f2c374843a80ed7bc6ec0a9b
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PrefabImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
|
Loading…
Reference in New Issue
Block a user