Player Prefab changes
This commit is contained in:
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@ -101,6 +101,7 @@ GameObject:
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serializedVersion: 6
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serializedVersion: 6
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m_Component:
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m_Component:
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- component: {fileID: 2859544536000255872}
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- component: {fileID: 2859544536000255872}
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- component: {fileID: 3972560853011912468}
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m_Layer: 0
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m_Layer: 0
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m_Name: AudioManager
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m_Name: AudioManager
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m_TagString: Untagged
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m_TagString: Untagged
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@ -122,6 +123,24 @@ Transform:
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m_Father: {fileID: 7094923891560833917}
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m_Father: {fileID: 7094923891560833917}
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m_RootOrder: 2
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m_RootOrder: 2
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &3972560853011912468
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 3454083825413701809}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 88653155d9189b64fbf28ad102c21f11, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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clips:
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- name: MainTheme
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clip: {fileID: 8300000, guid: 23f58ffff5e98424b82e0a34bfeb8a77, type: 3}
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volume: 0.49
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pitch: 2.19
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source: {fileID: 0}
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--- !u!1 &7094923890942819438
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--- !u!1 &7094923890942819438
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -373,39 +392,10 @@ MonoBehaviour:
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- {fileID: 2644881069278570743, guid: 94642d7ef8c97e544af1d5ca3596a37f, type: 3}
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- {fileID: 2644881069278570743, guid: 94642d7ef8c97e544af1d5ca3596a37f, type: 3}
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- {fileID: 7945524436670112111, guid: 2d077f1b027540045b6833e51a067855, type: 3}
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- {fileID: 7945524436670112111, guid: 2d077f1b027540045b6833e51a067855, type: 3}
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- {fileID: 7411583397803452420, guid: d42abe5652faa4543b100c9bf55091a7, type: 3}
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- {fileID: 7411583397803452420, guid: d42abe5652faa4543b100c9bf55091a7, type: 3}
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powerIcons: []
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powerImage: {fileID: 0}
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dashPower: 40
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dashPower: 40
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dashTime: 0.3
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dashTime: 0.3
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--- !u!95 &7009705026125325791
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Animator:
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serializedVersion: 3
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7177606588354821184}
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m_Enabled: 1
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m_Avatar: {fileID: 0}
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m_Controller: {fileID: 9100000, guid: c147c208b2330e647b1d314db08f4072, type: 2}
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m_CullingMode: 0
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m_UpdateMode: 0
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m_ApplyRootMotion: 0
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m_LinearVelocityBlending: 0
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m_WarningMessage:
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m_HasTransformHierarchy: 1
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m_AllowConstantClipSamplingOptimization: 1
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m_KeepAnimatorControllerStateOnDisable: 0
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--- !u!114 &2926958810625126239
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7177606588354821184}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: d6a0240c7e91f1644908b3c8bb8d9c96, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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--- !u!82 &7756717506152340812
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--- !u!82 &7756717506152340812
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AudioSource:
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AudioSource:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -502,6 +492,37 @@ AudioSource:
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m_PreInfinity: 2
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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m_RotationOrder: 4
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--- !u!95 &7009705026125325791
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Animator:
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serializedVersion: 3
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7177606588354821184}
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m_Enabled: 1
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m_Avatar: {fileID: 0}
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m_Controller: {fileID: 9100000, guid: c147c208b2330e647b1d314db08f4072, type: 2}
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m_CullingMode: 0
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m_UpdateMode: 0
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m_ApplyRootMotion: 0
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m_LinearVelocityBlending: 0
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m_WarningMessage:
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m_HasTransformHierarchy: 1
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m_AllowConstantClipSamplingOptimization: 1
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m_KeepAnimatorControllerStateOnDisable: 0
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--- !u!114 &2926958810625126239
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7177606588354821184}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: d6a0240c7e91f1644908b3c8bb8d9c96, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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--- !u!1001 &8023887280909926673
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--- !u!1001 &8023887280909926673
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PrefabInstance:
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PrefabInstance:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -4,11 +4,11 @@ using UnityEngine;
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using UnityEngine.Audio;
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using UnityEngine.Audio;
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using System;
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using System;
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public class Audiomanager : MonoBehaviour
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public class AudioManager : MonoBehaviour
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{
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{
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public AudioSound[] clips;
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public AudioSound[] clips;
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// Start is called before the first frame update
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// Start is called before the first frame update
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void Awake()
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public void Awake()
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{
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{
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foreach (AudioSound c in clips)
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foreach (AudioSound c in clips)
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{
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{
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@ -20,7 +20,7 @@ public class Audiomanager : MonoBehaviour
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}
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}
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// Update is called once per frame
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// Update is called once per frame
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void Play(string name)
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public void Play(string name)
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{
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{
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AudioSound s = Array.Find(clips, sound => sound.name == name);
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AudioSound s = Array.Find(clips, sound => sound.name == name);
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s.source.Play();
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s.source.Play();
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@ -9,7 +9,7 @@ public class AudioSound
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[Range(0f, 1f)]
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[Range(0f, 1f)]
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public float volume;
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public float volume;
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[Range(.1f, 3f)]
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[Range(0.1f, 3f)]
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public float pitch;
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public float pitch;
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[HideInInspector]
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[HideInInspector]
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@ -57,6 +57,8 @@ public class PlayerManager : MonoBehaviour
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saveRunSpeed = runSpeed;
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saveRunSpeed = runSpeed;
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saveJump = jump;
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saveJump = jump;
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saveSize = transform.localScale;
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saveSize = transform.localScale;
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FindObjectOfType<AudioManager>().Play("MainTheme");
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}
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}
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// Update is called once per frame
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// Update is called once per frame
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