Remake moving in air
This commit is contained in:
parent
16720de0d1
commit
a6971e9669
@ -251,7 +251,7 @@ BoxCollider:
|
|||||||
m_IsTrigger: 1
|
m_IsTrigger: 1
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_Size: {x: 0.8, y: 0.8, z: 0.8}
|
m_Size: {x: 0.9, y: 0.8, z: 0.9}
|
||||||
m_Center: {x: 0, y: -0.2, z: 0}
|
m_Center: {x: 0, y: -0.2, z: 0}
|
||||||
--- !u!114 &7094923891560833916
|
--- !u!114 &7094923891560833916
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
|
@ -58,7 +58,7 @@ MeshRenderer:
|
|||||||
m_RenderingLayerMask: 1
|
m_RenderingLayerMask: 1
|
||||||
m_RendererPriority: 0
|
m_RendererPriority: 0
|
||||||
m_Materials:
|
m_Materials:
|
||||||
- {fileID: -3033667219593020291, guid: a2c33b905bb71c74aacdeca187b58abf, type: 3}
|
- {fileID: 2100000, guid: b5a0edef0c6a0d649871a5d54e0a52bb, type: 2}
|
||||||
m_StaticBatchInfo:
|
m_StaticBatchInfo:
|
||||||
firstSubMesh: 0
|
firstSubMesh: 0
|
||||||
subMeshCount: 0
|
subMeshCount: 0
|
||||||
@ -90,6 +90,7 @@ GameObject:
|
|||||||
- component: {fileID: 9203772316689128559}
|
- component: {fileID: 9203772316689128559}
|
||||||
- component: {fileID: 9080541236209420060}
|
- component: {fileID: 9080541236209420060}
|
||||||
- component: {fileID: 5580451219914191876}
|
- component: {fileID: 5580451219914191876}
|
||||||
|
- component: {fileID: 3881240002875110222}
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: SkillCube
|
m_Name: SkillCube
|
||||||
m_TagString: Objects
|
m_TagString: Objects
|
||||||
@ -104,7 +105,7 @@ Transform:
|
|||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 8426673075699058389}
|
m_GameObject: {fileID: 8426673075699058389}
|
||||||
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
m_LocalPosition: {x: 5.38, y: 0.5, z: 0}
|
m_LocalPosition: {x: 5.38, y: 0.5, z: 0}
|
||||||
m_LocalScale: {x: 0.2, y: 0.2, z: 0.2}
|
m_LocalScale: {x: 0.2, y: 0.2, z: 0.2}
|
||||||
m_Children:
|
m_Children:
|
||||||
@ -142,3 +143,18 @@ MeshCollider:
|
|||||||
m_Convex: 1
|
m_Convex: 1
|
||||||
m_CookingOptions: 30
|
m_CookingOptions: 30
|
||||||
m_Mesh: {fileID: -2432090755550338912, guid: a2c33b905bb71c74aacdeca187b58abf, type: 3}
|
m_Mesh: {fileID: -2432090755550338912, guid: a2c33b905bb71c74aacdeca187b58abf, type: 3}
|
||||||
|
--- !u!114 &3881240002875110222
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8426673075699058389}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 08fe7369accc1464499b2f2a75559298, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
powerType: 1
|
||||||
|
powerTime: 10
|
||||||
|
powerUnit: 0.2
|
||||||
|
@ -306,27 +306,6 @@ Transform:
|
|||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 2
|
m_RootOrder: 2
|
||||||
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
|
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
|
||||||
--- !u!1 &3881240002875110221 stripped
|
|
||||||
GameObject:
|
|
||||||
m_CorrespondingSourceObject: {fileID: 8426673075699058389, guid: a81c7869040fbef4f8d5acf2c1499c42,
|
|
||||||
type: 3}
|
|
||||||
m_PrefabInstance: {fileID: 4696517446902494616}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
--- !u!114 &3881240002875110222
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 3881240002875110221}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 08fe7369accc1464499b2f2a75559298, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
powerType: 1
|
|
||||||
powerTime: 10
|
|
||||||
powerUnit: 0.2
|
|
||||||
--- !u!1001 &4696517446902494616
|
--- !u!1001 &4696517446902494616
|
||||||
PrefabInstance:
|
PrefabInstance:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -334,36 +313,6 @@ PrefabInstance:
|
|||||||
m_Modification:
|
m_Modification:
|
||||||
m_TransformParent: {fileID: 0}
|
m_TransformParent: {fileID: 0}
|
||||||
m_Modifications:
|
m_Modifications:
|
||||||
- target: {fileID: 7942378762641371369, guid: a81c7869040fbef4f8d5acf2c1499c42,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_CastShadows
|
|
||||||
value: 1
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 7942378762641371369, guid: a81c7869040fbef4f8d5acf2c1499c42,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_MotionVectors
|
|
||||||
value: 1
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 7942378762641371369, guid: a81c7869040fbef4f8d5acf2c1499c42,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_ReceiveShadows
|
|
||||||
value: 1
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 7942378762641371369, guid: a81c7869040fbef4f8d5acf2c1499c42,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_LightProbeUsage
|
|
||||||
value: 1
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 7942378762641371369, guid: a81c7869040fbef4f8d5acf2c1499c42,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_ReflectionProbeUsage
|
|
||||||
value: 1
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 7942378762641371369, guid: a81c7869040fbef4f8d5acf2c1499c42,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_Materials.Array.data[0]
|
|
||||||
value:
|
|
||||||
objectReference: {fileID: 2100000, guid: b5a0edef0c6a0d649871a5d54e0a52bb, type: 2}
|
|
||||||
- target: {fileID: 8426673075699058389, guid: a81c7869040fbef4f8d5acf2c1499c42,
|
- target: {fileID: 8426673075699058389, guid: a81c7869040fbef4f8d5acf2c1499c42,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_Name
|
propertyPath: m_Name
|
||||||
|
@ -89,7 +89,7 @@ public class PlayerManager : MonoBehaviour
|
|||||||
void Animation()
|
void Animation()
|
||||||
{
|
{
|
||||||
float localSpeed = 5f;
|
float localSpeed = 5f;
|
||||||
if (Input.GetAxis("Horizontal") > 0)
|
if (Input.GetAxis("Horizontal") > 0 && onGround)
|
||||||
{
|
{
|
||||||
playerAnimator.SetBool("Walk", true);
|
playerAnimator.SetBool("Walk", true);
|
||||||
playerAnimator.transform.rotation = Quaternion.Lerp(
|
playerAnimator.transform.rotation = Quaternion.Lerp(
|
||||||
@ -98,7 +98,7 @@ public class PlayerManager : MonoBehaviour
|
|||||||
localSpeed * Time.deltaTime
|
localSpeed * Time.deltaTime
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
else if (Input.GetAxis("Horizontal") < 0)
|
else if (Input.GetAxis("Horizontal") < 0 && onGround)
|
||||||
{
|
{
|
||||||
playerAnimator.SetBool("Walk", true);
|
playerAnimator.SetBool("Walk", true);
|
||||||
playerAnimator.transform.rotation = Quaternion.Lerp(
|
playerAnimator.transform.rotation = Quaternion.Lerp(
|
||||||
@ -115,10 +115,12 @@ public class PlayerManager : MonoBehaviour
|
|||||||
|
|
||||||
void Move()
|
void Move()
|
||||||
{
|
{
|
||||||
rigidBody.MovePosition(
|
if (onGround) {
|
||||||
transform.position +
|
rigidBody.MovePosition(
|
||||||
(transform.right * (run ? runSpeed : speed) * Input.GetAxis("Horizontal") * Time.deltaTime)
|
transform.position +
|
||||||
);
|
(transform.right * (run ? runSpeed : speed) * Input.GetAxis("Horizontal") * Time.deltaTime)
|
||||||
|
);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Jump()
|
void Jump()
|
||||||
@ -127,7 +129,11 @@ public class PlayerManager : MonoBehaviour
|
|||||||
{
|
{
|
||||||
if (rigidBody.velocity.y <= 1 && onGround)
|
if (rigidBody.velocity.y <= 1 && onGround)
|
||||||
{
|
{
|
||||||
rigidBody.AddForce(transform.up * jump * 10 * Time.deltaTime, ForceMode.VelocityChange);
|
rigidBody.AddForce(
|
||||||
|
(transform.right * (run ? runSpeed : speed) * 5 * Input.GetAxis("Horizontal") * Time.deltaTime) +
|
||||||
|
(transform.up * jump * 10 * Time.deltaTime),
|
||||||
|
ForceMode.VelocityChange
|
||||||
|
);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user