AudioManager.asset
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iNITIAL cOMMIT
|
2021-01-29 18:43:51 +01:00 |
ClusterInputManager.asset
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iNITIAL cOMMIT
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2021-01-29 18:43:51 +01:00 |
DynamicsManager.asset
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iNITIAL cOMMIT
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2021-01-29 18:43:51 +01:00 |
EditorBuildSettings.asset
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Build Setting Web GL
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2021-01-30 20:00:51 +01:00 |
EditorSettings.asset
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iNITIAL cOMMIT
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2021-01-29 18:43:51 +01:00 |
GraphicsSettings.asset
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Build Setting Web GL
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2021-01-30 20:00:51 +01:00 |
InputManager.asset
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Transfer character movement
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2021-01-29 20:55:53 +01:00 |
NavMeshAreas.asset
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iNITIAL cOMMIT
|
2021-01-29 18:43:51 +01:00 |
PackageManagerSettings.asset
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iNITIAL cOMMIT
|
2021-01-29 18:43:51 +01:00 |
Physics2DSettings.asset
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iNITIAL cOMMIT
|
2021-01-29 18:43:51 +01:00 |
PresetManager.asset
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iNITIAL cOMMIT
|
2021-01-29 18:43:51 +01:00 |
ProjectSettings.asset
|
Transfer character movement
|
2021-01-29 20:55:53 +01:00 |
ProjectVersion.txt
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iNITIAL cOMMIT
|
2021-01-29 18:43:51 +01:00 |
QualitySettings.asset
|
Add push pull power
|
2021-01-30 16:16:42 +01:00 |
TagManager.asset
|
Add push pull power
|
2021-01-30 16:16:42 +01:00 |
TimeManager.asset
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iNITIAL cOMMIT
|
2021-01-29 18:43:51 +01:00 |
UnityConnectSettings.asset
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iNITIAL cOMMIT
|
2021-01-29 18:43:51 +01:00 |
VFXManager.asset
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iNITIAL cOMMIT
|
2021-01-29 18:43:51 +01:00 |
XRSettings.asset
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iNITIAL cOMMIT
|
2021-01-29 18:43:51 +01:00 |