GlobalGameJame/Assets/Scripts/SpawnManager.cs

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2020-02-01 15:29:20 +00:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SpawnManager : MonoBehaviour
{
public List<GameObject> enemyList = new List<GameObject>();
public List<Transform> spawnPoints = new List<Transform>();
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}