GlobalGameJame/Assets/Scripts/SpawnManager.cs

23 lines
429 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SpawnManager : MonoBehaviour
{
public List<GameObject> enemyList = new List<GameObject>();
public List<Transform> spawnPoints = new List<Transform>();
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}