38 lines
1.4 KiB
Markdown
38 lines
1.4 KiB
Markdown
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![ReleaseBadge](https://badges.cds.internal.unity3d.com/packages/com.unity.timeline/release-badge.svg)
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![ReleaseBadge](https://badges.cds.internal.unity3d.com/packages/com.unity.timeline/candidates-badge.svg)
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# About Timeline
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Use Unity’s Timeline to create cinematic content, game-play sequences, audio sequences, and complex particle effects.
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# Installing Timeline
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To install this package, follow the instructions in the [Package Manager documentation](https://docs.unity3d.com/Packages/com.unity.package-manager-ui@latest/index.html).
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# Using Timeline
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The Timeline Manual can be found [here](http://docs.hq.unity3d.com/2018.1/Documentation/Manual/TimelineSection.html)
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# Technical details
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## Requirements
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This version of Timeline is compatible with the following versions of the Unity Editor:
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* 2019.3 and later (recommended)
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# How to format your code for the repo
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Clone https://github.cds.internal.unity3d.com/unity/git-hgmeta-format/tree/csharp-format (the branch is important):
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```bash
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git clone --single-branch --branch csharp-format git@github.cds.internal.unity3d.com:unity/git-hgmeta-format.git
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```
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go in your repo clone and run
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```bash
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perl <gitformat clone dir>/hooks/install-hooks.pl
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```
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If you have things already committed without the formatting, run
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```bash
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perl <gitformat clone dir>/format.pl branch
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```
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where `branch` is litteraly `branch` and not `$BRANCHNAME`
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