This commit is contained in:
JonatanRek 2020-02-02 13:50:19 +01:00
commit 0c6ef2fd1f
15 changed files with 934 additions and 231 deletions

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@ -39,9 +39,9 @@ public class BarricadeManager : MonoBehaviour
public void addPlank()
{
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if (health < (barricadePlanks.Count * 20)) {
audioSource.PlayOneShot(buildSound);
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health += 20;
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@ -59,7 +59,7 @@ public class BarricadeManager : MonoBehaviour
{
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{
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@ -10,6 +10,7 @@ public class DayManager : MonoBehaviour
public AudioSource mainSource = new AudioSource();
public AudioClip dayClip;
public AudioClip nigtClip;
public GuiManager guiManager;
public int daySurvived = 0;
@ -22,6 +23,10 @@ public class DayManager : MonoBehaviour
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void Update()
{
if (guiManager != null)
{
guiManager.setWave(daySurvived+1);
}
float sunRotationX = transform.localEulerAngles.x;
sunRotationX = (sunRotationX > 180) ? sunRotationX - 360 : sunRotationX;
if (sunRotationX < 0 && !night)

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@ -9,6 +9,7 @@ public class GuiManager : MonoBehaviour
public Text Wood;
public Text Ammo;
public Image healthBar;
public Text waves;
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void Start()
@ -35,4 +36,9 @@ public class GuiManager : MonoBehaviour
{
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}
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{
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@ -28,6 +28,10 @@ public class PlayerManager : MonoBehaviour
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private float selectRate = 1;
private float selectTime = 1;
public AudioSource audio;
public AudioClip lose;
private float nextMapeTime = 3;
private float nextMapeTime2 = 3;
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@ -58,8 +62,21 @@ public class PlayerManager : MonoBehaviour
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{
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{
playerCamera.transform.parent = null;
rigidBody.freezeRotation = true;
speed = 0;
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audio.PlayOneShot(lose);
nextMapeTime2 = nextMapeTime + Time.time;
}
if (nextMapeTime2 <= Time.time) {
SceneManager.LoadScene(SceneManager.GetActiveScene().name, LoadSceneMode.Single);
}
}
float hpInPrcent = (actualHealth / (health / 100.0f));
guiManager.SetHealth((1.0f / 100.0f) * hpInPrcent);