Next commit 3
This commit is contained in:
parent
df0c9115fa
commit
582ee1c805
Binary file not shown.
Binary file not shown.
8
Assets/Animator.meta
Normal file
8
Assets/Animator.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a1825309912280e45b157664003c60d1
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
216
Assets/Animator/Door.controller
Normal file
216
Assets/Animator/Door.controller
Normal file
@ -0,0 +1,216 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1101 &-8667849915987635581
|
||||
AnimatorStateTransition:
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name:
|
||||
m_Conditions:
|
||||
- m_ConditionMode: 1
|
||||
m_ConditionEvent: Door
|
||||
m_EventTreshold: 0
|
||||
m_DstStateMachine: {fileID: 0}
|
||||
m_DstState: {fileID: -7030916318009730274}
|
||||
m_Solo: 0
|
||||
m_Mute: 0
|
||||
m_IsExit: 0
|
||||
serializedVersion: 3
|
||||
m_TransitionDuration: 0.25
|
||||
m_TransitionOffset: 0
|
||||
m_ExitTime: 0.75
|
||||
m_HasExitTime: 1
|
||||
m_HasFixedDuration: 1
|
||||
m_InterruptionSource: 0
|
||||
m_OrderedInterruption: 1
|
||||
m_CanTransitionToSelf: 1
|
||||
--- !u!1102 &-7030916318009730274
|
||||
AnimatorState:
|
||||
serializedVersion: 5
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Open
|
||||
m_Speed: 1
|
||||
m_CycleOffset: 0
|
||||
m_Transitions:
|
||||
- {fileID: 3542210183068947055}
|
||||
m_StateMachineBehaviours: []
|
||||
m_Position: {x: 50, y: 50, z: 0}
|
||||
m_IKOnFeet: 0
|
||||
m_WriteDefaultValues: 1
|
||||
m_Mirror: 0
|
||||
m_SpeedParameterActive: 0
|
||||
m_MirrorParameterActive: 0
|
||||
m_CycleOffsetParameterActive: 0
|
||||
m_TimeParameterActive: 0
|
||||
m_Motion: {fileID: -623603649343465320, guid: c5e781ac470bf2c469882550ede67f06,
|
||||
type: 3}
|
||||
m_Tag:
|
||||
m_SpeedParameter:
|
||||
m_MirrorParameter:
|
||||
m_CycleOffsetParameter:
|
||||
m_TimeParameter:
|
||||
--- !u!1102 &-7005593790319781597
|
||||
AnimatorState:
|
||||
serializedVersion: 5
|
||||
m_ObjectHideFlags: 3
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Open 0
|
||||
m_Speed: 1
|
||||
m_CycleOffset: 0
|
||||
m_Transitions:
|
||||
- {fileID: 9167024098706831223}
|
||||
m_StateMachineBehaviours: []
|
||||
m_Position: {x: 50, y: 50, z: 0}
|
||||
m_IKOnFeet: 0
|
||||
m_WriteDefaultValues: 1
|
||||
m_Mirror: 1
|
||||
m_SpeedParameterActive: 0
|
||||
m_MirrorParameterActive: 0
|
||||
m_CycleOffsetParameterActive: 0
|
||||
m_TimeParameterActive: 0
|
||||
m_Motion: {fileID: -623603649343465320, guid: c5e781ac470bf2c469882550ede67f06,
|
||||
type: 3}
|
||||
m_Tag:
|
||||
m_SpeedParameter:
|
||||
m_MirrorParameter:
|
||||
m_CycleOffsetParameter:
|
||||
m_TimeParameter:
|
||||
--- !u!91 &9100000
|
||||
AnimatorController:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Door
|
||||
serializedVersion: 5
|
||||
m_AnimatorParameters:
|
||||
- m_Name: Door
|
||||
m_Type: 9
|
||||
m_DefaultFloat: 0
|
||||
m_DefaultInt: 0
|
||||
m_DefaultBool: 0
|
||||
m_Controller: {fileID: 0}
|
||||
m_AnimatorLayers:
|
||||
- serializedVersion: 5
|
||||
m_Name: Base Layer
|
||||
m_StateMachine: {fileID: 169180757820585083}
|
||||
m_Mask: {fileID: 0}
|
||||
m_Motions: []
|
||||
m_Behaviours: []
|
||||
m_BlendingMode: 0
|
||||
m_SyncedLayerIndex: -1
|
||||
m_DefaultWeight: 0
|
||||
m_IKPass: 0
|
||||
m_SyncedLayerAffectsTiming: 0
|
||||
m_Controller: {fileID: 9100000}
|
||||
--- !u!1107 &169180757820585083
|
||||
AnimatorStateMachine:
|
||||
serializedVersion: 5
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Base Layer
|
||||
m_ChildStates:
|
||||
- serializedVersion: 1
|
||||
m_State: {fileID: -7030916318009730274}
|
||||
m_Position: {x: 320, y: 100, z: 0}
|
||||
- serializedVersion: 1
|
||||
m_State: {fileID: -7005593790319781597}
|
||||
m_Position: {x: 320, y: 180, z: 0}
|
||||
- serializedVersion: 1
|
||||
m_State: {fileID: 1759237945459143423}
|
||||
m_Position: {x: 320, y: 30, z: 0}
|
||||
m_ChildStateMachines: []
|
||||
m_AnyStateTransitions: []
|
||||
m_EntryTransitions: []
|
||||
m_StateMachineTransitions: {}
|
||||
m_StateMachineBehaviours: []
|
||||
m_AnyStatePosition: {x: 50, y: 20, z: 0}
|
||||
m_EntryPosition: {x: 50, y: 100, z: 0}
|
||||
m_ExitPosition: {x: 800, y: 120, z: 0}
|
||||
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
|
||||
m_DefaultState: {fileID: 1759237945459143423}
|
||||
--- !u!1102 &1759237945459143423
|
||||
AnimatorState:
|
||||
serializedVersion: 5
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Nothing
|
||||
m_Speed: 1
|
||||
m_CycleOffset: 0
|
||||
m_Transitions:
|
||||
- {fileID: -8667849915987635581}
|
||||
m_StateMachineBehaviours: []
|
||||
m_Position: {x: 50, y: 50, z: 0}
|
||||
m_IKOnFeet: 0
|
||||
m_WriteDefaultValues: 1
|
||||
m_Mirror: 0
|
||||
m_SpeedParameterActive: 0
|
||||
m_MirrorParameterActive: 0
|
||||
m_CycleOffsetParameterActive: 0
|
||||
m_TimeParameterActive: 0
|
||||
m_Motion: {fileID: 0}
|
||||
m_Tag:
|
||||
m_SpeedParameter:
|
||||
m_MirrorParameter:
|
||||
m_CycleOffsetParameter:
|
||||
m_TimeParameter:
|
||||
--- !u!1101 &3542210183068947055
|
||||
AnimatorStateTransition:
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name:
|
||||
m_Conditions:
|
||||
- m_ConditionMode: 1
|
||||
m_ConditionEvent: Door
|
||||
m_EventTreshold: 0
|
||||
m_DstStateMachine: {fileID: 0}
|
||||
m_DstState: {fileID: -7005593790319781597}
|
||||
m_Solo: 0
|
||||
m_Mute: 0
|
||||
m_IsExit: 0
|
||||
serializedVersion: 3
|
||||
m_TransitionDuration: 0.25
|
||||
m_TransitionOffset: 0
|
||||
m_ExitTime: 0.75
|
||||
m_HasExitTime: 1
|
||||
m_HasFixedDuration: 1
|
||||
m_InterruptionSource: 0
|
||||
m_OrderedInterruption: 1
|
||||
m_CanTransitionToSelf: 1
|
||||
--- !u!1101 &9167024098706831223
|
||||
AnimatorStateTransition:
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name:
|
||||
m_Conditions:
|
||||
- m_ConditionMode: 1
|
||||
m_ConditionEvent: Door
|
||||
m_EventTreshold: 0
|
||||
m_DstStateMachine: {fileID: 0}
|
||||
m_DstState: {fileID: -7030916318009730274}
|
||||
m_Solo: 0
|
||||
m_Mute: 0
|
||||
m_IsExit: 0
|
||||
serializedVersion: 3
|
||||
m_TransitionDuration: 0.25
|
||||
m_TransitionOffset: 0
|
||||
m_ExitTime: 0.75
|
||||
m_HasExitTime: 1
|
||||
m_HasFixedDuration: 1
|
||||
m_InterruptionSource: 0
|
||||
m_OrderedInterruption: 1
|
||||
m_CanTransitionToSelf: 1
|
8
Assets/Animator/Door.controller.meta
Normal file
8
Assets/Animator/Door.controller.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 817b98a1c3ed47743bb1013ff6c27e6d
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -26,7 +26,7 @@ ModelImporter:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 1
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
|
@ -113,7 +113,7 @@ MonoBehaviour:
|
||||
bodyParts:
|
||||
- {fileID: 7695703802406861803}
|
||||
- {fileID: 5498343989639273671}
|
||||
- {fileID: 6397107207416332999}
|
||||
- {fileID: 8586444063144599977}
|
||||
--- !u!136 &305547904
|
||||
CapsuleCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -210,6 +210,11 @@ PrefabInstance:
|
||||
propertyPath: m_Name
|
||||
value: zombie
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6011209174284744883, guid: b12b2387bea57e2418c82d9a45fa92d9,
|
||||
type: 3}
|
||||
propertyPath: m_IsActive
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7977819192417808284, guid: b12b2387bea57e2418c82d9a45fa92d9,
|
||||
type: 3}
|
||||
propertyPath: m_TagString
|
||||
@ -217,12 +222,6 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: b12b2387bea57e2418c82d9a45fa92d9, type: 3}
|
||||
--- !u!1 &6397107207416332999 stripped
|
||||
GameObject:
|
||||
m_CorrespondingSourceObject: {fileID: -927199367670048503, guid: b12b2387bea57e2418c82d9a45fa92d9,
|
||||
type: 3}
|
||||
m_PrefabInstance: {fileID: 3163490712589900750}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!4 &7970332045596602580 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: -4216859302048453862, guid: b12b2387bea57e2418c82d9a45fa92d9,
|
||||
@ -241,3 +240,9 @@ GameObject:
|
||||
type: 3}
|
||||
m_PrefabInstance: {fileID: 3163490712589900750}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1 &8586444063144599977 stripped
|
||||
GameObject:
|
||||
m_CorrespondingSourceObject: {fileID: 6687800826856340071, guid: b12b2387bea57e2418c82d9a45fa92d9,
|
||||
type: 3}
|
||||
m_PrefabInstance: {fileID: 3163490712589900750}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
101
Assets/Prefabs/door.prefab
Normal file
101
Assets/Prefabs/door.prefab
Normal file
@ -0,0 +1,101 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &6358013410880778399
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 7955444202611999372}
|
||||
- component: {fileID: 1386102516830058682}
|
||||
- component: {fileID: 4611938418172478531}
|
||||
- component: {fileID: 3106884048391809432}
|
||||
m_Layer: 0
|
||||
m_Name: door
|
||||
m_TagString: Interact
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &7955444202611999372
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6358013410880778399}
|
||||
m_LocalRotation: {x: -0.7070953, y: -0.0040263417, z: -0.0040263417, w: 0.7070953}
|
||||
m_LocalPosition: {x: 2.479, y: 0.168, z: 0.768}
|
||||
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &1386102516830058682
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6358013410880778399}
|
||||
m_Mesh: {fileID: 4579454407841743219, guid: c5e781ac470bf2c469882550ede67f06, type: 3}
|
||||
--- !u!23 &4611938418172478531
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6358013410880778399}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: -4042805660767941618, guid: c5e781ac470bf2c469882550ede67f06, type: 3}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
--- !u!95 &3106884048391809432
|
||||
Animator:
|
||||
serializedVersion: 3
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6358013410880778399}
|
||||
m_Enabled: 1
|
||||
m_Avatar: {fileID: 0}
|
||||
m_Controller: {fileID: 9100000, guid: 817b98a1c3ed47743bb1013ff6c27e6d, type: 2}
|
||||
m_CullingMode: 0
|
||||
m_UpdateMode: 0
|
||||
m_ApplyRootMotion: 1
|
||||
m_LinearVelocityBlending: 0
|
||||
m_WarningMessage:
|
||||
m_HasTransformHierarchy: 1
|
||||
m_AllowConstantClipSamplingOptimization: 1
|
||||
m_KeepAnimatorControllerStateOnDisable: 0
|
7
Assets/Prefabs/door.prefab.meta
Normal file
7
Assets/Prefabs/door.prefab.meta
Normal file
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 907ad6f2d559dba4fa31dec92cfd86c0
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
2221
Assets/Prefabs/wooden_plank_stokpile.prefab
Normal file
2221
Assets/Prefabs/wooden_plank_stokpile.prefab
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/Prefabs/wooden_plank_stokpile.prefab.meta
Normal file
7
Assets/Prefabs/wooden_plank_stokpile.prefab.meta
Normal file
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 17027e96daa46634eac3c9bcf07b06b0
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -121,90 +121,6 @@ NavMeshSettings:
|
||||
debug:
|
||||
m_Flags: 0
|
||||
m_NavMeshData: {fileID: 23800000, guid: 210c0a45ca7dddb429c704640ac83479, type: 2}
|
||||
--- !u!1001 &134370123
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications:
|
||||
- target: {fileID: -4216859302048453862, guid: 187e7593e510e0445b95707cb14176d6,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 187e7593e510e0445b95707cb14176d6,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 1.35
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 187e7593e510e0445b95707cb14176d6,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 2.1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 187e7593e510e0445b95707cb14176d6,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0.7071068
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 187e7593e510e0445b95707cb14176d6,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 187e7593e510e0445b95707cb14176d6,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 187e7593e510e0445b95707cb14176d6,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 0.7071067
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 187e7593e510e0445b95707cb14176d6,
|
||||
type: 3}
|
||||
propertyPath: m_RootOrder
|
||||
value: 3
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 187e7593e510e0445b95707cb14176d6,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 187e7593e510e0445b95707cb14176d6,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 187e7593e510e0445b95707cb14176d6,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 187e7593e510e0445b95707cb14176d6,
|
||||
type: 3}
|
||||
propertyPath: m_LocalScale.x
|
||||
value: 0.1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 187e7593e510e0445b95707cb14176d6,
|
||||
type: 3}
|
||||
propertyPath: m_LocalScale.y
|
||||
value: 0.1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 187e7593e510e0445b95707cb14176d6,
|
||||
type: 3}
|
||||
propertyPath: m_LocalScale.z
|
||||
value: 0.1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -927199367670048503, guid: 187e7593e510e0445b95707cb14176d6,
|
||||
type: 3}
|
||||
propertyPath: m_Name
|
||||
value: radio
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 187e7593e510e0445b95707cb14176d6, type: 3}
|
||||
--- !u!1 &597793628
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -340,7 +256,7 @@ OffMeshLink:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 827899963}
|
||||
m_Enabled: 1
|
||||
m_Enabled: 0
|
||||
serializedVersion: 3
|
||||
m_AreaIndex: 2
|
||||
m_AgentTypeID: 0
|
||||
@ -401,7 +317,7 @@ PrefabInstance:
|
||||
- target: {fileID: -4216859302048453862, guid: a20f14621725df742ad2c1028ff4f453,
|
||||
type: 3}
|
||||
propertyPath: m_RootOrder
|
||||
value: 4
|
||||
value: 3
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: a20f14621725df742ad2c1028ff4f453,
|
||||
type: 3}
|
||||
@ -504,7 +420,7 @@ Transform:
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 9
|
||||
m_RootOrder: 8
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1272265849
|
||||
GameObject:
|
||||
@ -536,90 +452,6 @@ Transform:
|
||||
m_Father: {fileID: 827899965}
|
||||
m_RootOrder: 12
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1001 &1576294198
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications:
|
||||
- target: {fileID: -4216859302048453862, guid: 01af5eaeb15b4cf469b3d5c80775fd22,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 01af5eaeb15b4cf469b3d5c80775fd22,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 01af5eaeb15b4cf469b3d5c80775fd22,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 01af5eaeb15b4cf469b3d5c80775fd22,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0.7071068
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 01af5eaeb15b4cf469b3d5c80775fd22,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 01af5eaeb15b4cf469b3d5c80775fd22,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 01af5eaeb15b4cf469b3d5c80775fd22,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 0.7071067
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 01af5eaeb15b4cf469b3d5c80775fd22,
|
||||
type: 3}
|
||||
propertyPath: m_RootOrder
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 01af5eaeb15b4cf469b3d5c80775fd22,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 01af5eaeb15b4cf469b3d5c80775fd22,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 01af5eaeb15b4cf469b3d5c80775fd22,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 01af5eaeb15b4cf469b3d5c80775fd22,
|
||||
type: 3}
|
||||
propertyPath: m_LocalScale.x
|
||||
value: 0.1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 01af5eaeb15b4cf469b3d5c80775fd22,
|
||||
type: 3}
|
||||
propertyPath: m_LocalScale.y
|
||||
value: 0.1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 01af5eaeb15b4cf469b3d5c80775fd22,
|
||||
type: 3}
|
||||
propertyPath: m_LocalScale.z
|
||||
value: 0.1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -927199367670048503, guid: 01af5eaeb15b4cf469b3d5c80775fd22,
|
||||
type: 3}
|
||||
propertyPath: m_Name
|
||||
value: table
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 01af5eaeb15b4cf469b3d5c80775fd22, type: 3}
|
||||
--- !u!1 &1753935063
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -694,112 +526,157 @@ Transform:
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 8
|
||||
m_RootOrder: 7
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1001 &1838907804
|
||||
--- !u!1001 &2435173729303179787
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications:
|
||||
- target: {fileID: -4216859302048453862, guid: 18a9d16f45ee7544190e7437a99f97de,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 18a9d16f45ee7544190e7437a99f97de,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 18a9d16f45ee7544190e7437a99f97de,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 4.562
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 18a9d16f45ee7544190e7437a99f97de,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 18a9d16f45ee7544190e7437a99f97de,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0.7071068
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 18a9d16f45ee7544190e7437a99f97de,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 18a9d16f45ee7544190e7437a99f97de,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 0.7071068
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 18a9d16f45ee7544190e7437a99f97de,
|
||||
type: 3}
|
||||
propertyPath: m_RootOrder
|
||||
value: 2
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 18a9d16f45ee7544190e7437a99f97de,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 18a9d16f45ee7544190e7437a99f97de,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 90
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 18a9d16f45ee7544190e7437a99f97de,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 18a9d16f45ee7544190e7437a99f97de,
|
||||
type: 3}
|
||||
propertyPath: m_LocalScale.x
|
||||
value: 0.2
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 18a9d16f45ee7544190e7437a99f97de,
|
||||
type: 3}
|
||||
propertyPath: m_LocalScale.y
|
||||
value: 0.2
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -4216859302048453862, guid: 18a9d16f45ee7544190e7437a99f97de,
|
||||
type: 3}
|
||||
propertyPath: m_LocalScale.z
|
||||
value: 0.1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -927199367670048503, guid: 18a9d16f45ee7544190e7437a99f97de,
|
||||
- target: {fileID: 5974751188148447902, guid: 17027e96daa46634eac3c9bcf07b06b0,
|
||||
type: 3}
|
||||
propertyPath: m_Name
|
||||
value: wooden_plank_stokpile
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5974751188148447902, guid: 17027e96daa46634eac3c9bcf07b06b0,
|
||||
type: 3}
|
||||
propertyPath: m_TagString
|
||||
value: Interact
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7255806235893078157, guid: 17027e96daa46634eac3c9bcf07b06b0,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7255806235893078157, guid: 17027e96daa46634eac3c9bcf07b06b0,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7255806235893078157, guid: 17027e96daa46634eac3c9bcf07b06b0,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 4.562
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7255806235893078157, guid: 17027e96daa46634eac3c9bcf07b06b0,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7255806235893078157, guid: 17027e96daa46634eac3c9bcf07b06b0,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0.7071068
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7255806235893078157, guid: 17027e96daa46634eac3c9bcf07b06b0,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7255806235893078157, guid: 17027e96daa46634eac3c9bcf07b06b0,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 0.7071068
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7255806235893078157, guid: 17027e96daa46634eac3c9bcf07b06b0,
|
||||
type: 3}
|
||||
propertyPath: m_RootOrder
|
||||
value: 2
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7255806235893078157, guid: 17027e96daa46634eac3c9bcf07b06b0,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7255806235893078157, guid: 17027e96daa46634eac3c9bcf07b06b0,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 90
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7255806235893078157, guid: 17027e96daa46634eac3c9bcf07b06b0,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 18a9d16f45ee7544190e7437a99f97de, type: 3}
|
||||
--- !u!1 &1838907805 stripped
|
||||
GameObject:
|
||||
m_CorrespondingSourceObject: {fileID: -927199367670048503, guid: 18a9d16f45ee7544190e7437a99f97de,
|
||||
type: 3}
|
||||
m_PrefabInstance: {fileID: 1838907804}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!114 &1838907806
|
||||
MonoBehaviour:
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 17027e96daa46634eac3c9bcf07b06b0, type: 3}
|
||||
--- !u!1001 &3106884049359886592
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1838907805}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: a26079dbac7f3cd4bacb95972241b8cb, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
blockType: 0
|
||||
health: 100
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications:
|
||||
- target: {fileID: 3106884048391809433, guid: 907ad6f2d559dba4fa31dec92cfd86c0,
|
||||
type: 3}
|
||||
propertyPath: m_Convex
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6358013410880778399, guid: 907ad6f2d559dba4fa31dec92cfd86c0,
|
||||
type: 3}
|
||||
propertyPath: m_Name
|
||||
value: door
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7955444202611999372, guid: 907ad6f2d559dba4fa31dec92cfd86c0,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 2.479
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7955444202611999372, guid: 907ad6f2d559dba4fa31dec92cfd86c0,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0.168
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7955444202611999372, guid: 907ad6f2d559dba4fa31dec92cfd86c0,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0.768
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7955444202611999372, guid: 907ad6f2d559dba4fa31dec92cfd86c0,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0.7070953
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7955444202611999372, guid: 907ad6f2d559dba4fa31dec92cfd86c0,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: -0.0040263417
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7955444202611999372, guid: 907ad6f2d559dba4fa31dec92cfd86c0,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0.0040263417
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7955444202611999372, guid: 907ad6f2d559dba4fa31dec92cfd86c0,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 0.7070953
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7955444202611999372, guid: 907ad6f2d559dba4fa31dec92cfd86c0,
|
||||
type: 3}
|
||||
propertyPath: m_RootOrder
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7955444202611999372, guid: 907ad6f2d559dba4fa31dec92cfd86c0,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7955444202611999372, guid: 907ad6f2d559dba4fa31dec92cfd86c0,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7955444202611999372, guid: 907ad6f2d559dba4fa31dec92cfd86c0,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents:
|
||||
- {fileID: 3106884048391809433, guid: 907ad6f2d559dba4fa31dec92cfd86c0, type: 3}
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 907ad6f2d559dba4fa31dec92cfd86c0, type: 3}
|
||||
--- !u!1001 &3163490711718144037
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -850,7 +727,7 @@ PrefabInstance:
|
||||
- target: {fileID: 5004747464968674621, guid: b4e392e2cdb417b4c8bdf8e683bceb9b,
|
||||
type: 3}
|
||||
propertyPath: m_RootOrder
|
||||
value: 7
|
||||
value: 6
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5004747464968674621, guid: b4e392e2cdb417b4c8bdf8e683bceb9b,
|
||||
type: 3}
|
||||
@ -1094,7 +971,7 @@ PrefabInstance:
|
||||
- target: {fileID: 7425287328957043289, guid: 5322794fa1699704b8e50a14cef106b1,
|
||||
type: 3}
|
||||
propertyPath: m_RootOrder
|
||||
value: 5
|
||||
value: 4
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7425287328957043289, guid: 5322794fa1699704b8e50a14cef106b1,
|
||||
type: 3}
|
||||
@ -1163,12 +1040,12 @@ PrefabInstance:
|
||||
- target: {fileID: 7985979212931499549, guid: 204c7411afdd01a478b1a1e25607d50c,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 5.19
|
||||
value: 0.43
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7985979212931499549, guid: 204c7411afdd01a478b1a1e25607d50c,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0
|
||||
value: 0.3
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7985979212931499549, guid: 204c7411afdd01a478b1a1e25607d50c,
|
||||
type: 3}
|
||||
@ -1198,7 +1075,7 @@ PrefabInstance:
|
||||
- target: {fileID: 7985979212931499549, guid: 204c7411afdd01a478b1a1e25607d50c,
|
||||
type: 3}
|
||||
propertyPath: m_RootOrder
|
||||
value: 6
|
||||
value: 5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7985979212931499549, guid: 204c7411afdd01a478b1a1e25607d50c,
|
||||
type: 3}
|
||||
@ -1222,3 +1099,52 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 204c7411afdd01a478b1a1e25607d50c, type: 3}
|
||||
--- !u!1 &8296172668023712159 stripped
|
||||
GameObject:
|
||||
m_CorrespondingSourceObject: {fileID: 6358013410880778399, guid: 907ad6f2d559dba4fa31dec92cfd86c0,
|
||||
type: 3}
|
||||
m_PrefabInstance: {fileID: 3106884049359886592}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!114 &8296172668023712160
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8296172668023712159}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: a26079dbac7f3cd4bacb95972241b8cb, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
blockType: 2
|
||||
health: 100
|
||||
--- !u!65 &8296172668023712161
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8296172668023712159}
|
||||
m_Material: {fileID: 0}
|
||||
m_IsTrigger: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_Size: {x: 1.0543461, y: 14.719627, z: 24.056444}
|
||||
m_Center: {x: -0.04609234, y: 7.777424, z: 12.009837}
|
||||
--- !u!208 &8296172668023712162
|
||||
NavMeshObstacle:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8296172668023712159}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Shape: 1
|
||||
m_Extents: {x: 0.527, y: 7.36, z: 12.028001}
|
||||
m_MoveThreshold: 0.1
|
||||
m_Carve: 1
|
||||
m_CarveOnlyStationary: 1
|
||||
m_Center: {x: -0.046000004, y: 7.7770004, z: 12.01}
|
||||
m_TimeToStationary: 0.5
|
||||
|
@ -4,7 +4,7 @@ using UnityEngine;
|
||||
|
||||
public class BarricadeManager : MonoBehaviour
|
||||
{
|
||||
public int health = 0;
|
||||
public float health = 0;
|
||||
public List<GameObject> barricadePlanks = new List<GameObject>();
|
||||
|
||||
// Start is called before the first frame update
|
||||
@ -17,6 +17,10 @@ public class BarricadeManager : MonoBehaviour
|
||||
void Update()
|
||||
{
|
||||
viewHealthAsPlanks();
|
||||
if (health < 0)
|
||||
{
|
||||
health = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public void addPlank()
|
||||
@ -26,6 +30,13 @@ public class BarricadeManager : MonoBehaviour
|
||||
}
|
||||
}
|
||||
|
||||
public void Damage(float damage)
|
||||
{
|
||||
if (health > 0) {
|
||||
health -= damage;
|
||||
}
|
||||
}
|
||||
|
||||
void viewHealthAsPlanks()
|
||||
{
|
||||
if (barricadePlanks.Count > 0)
|
||||
|
@ -4,19 +4,42 @@ using UnityEngine;
|
||||
|
||||
public class BlockManager : MonoBehaviour
|
||||
{
|
||||
public enum BlockType {None, Barricade};
|
||||
public enum BlockType {None, Barricade, Door, Wood, Ammo};
|
||||
public BlockType blockType = BlockType.None;
|
||||
public float health = 100;
|
||||
private Animator animator;
|
||||
private bool action = false;
|
||||
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
|
||||
if (blockType == BlockType.Door)
|
||||
{
|
||||
animator = this.GetComponent<Animator>();
|
||||
}
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void Action()
|
||||
{
|
||||
if (blockType == BlockType.Door)
|
||||
{
|
||||
if (!action)
|
||||
{
|
||||
this.GetComponent<BoxCollider>().isTrigger = true;
|
||||
action = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
this.GetComponent<BoxCollider>().isTrigger = false;
|
||||
action = false;
|
||||
}
|
||||
animator.ResetTrigger("Door");
|
||||
animator.SetTrigger("Door");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -6,14 +6,19 @@ using UnityEngine.AI;
|
||||
public class EnemyManager : MonoBehaviour
|
||||
{
|
||||
public float health = 100;
|
||||
public float actualHealth;
|
||||
public float damage = 10;
|
||||
public float attackRate = 2;
|
||||
private float attackTime = 2;
|
||||
private float actualHealth;
|
||||
private NavMeshAgent navMeshAgent;
|
||||
private PlayerManager player;
|
||||
private BarricadeManager barricadeManager;
|
||||
public List<GameObject> bodyParts = new List<GameObject>();
|
||||
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
attackTime = attackRate;
|
||||
actualHealth = health;
|
||||
player = FindObjectOfType<PlayerManager>();
|
||||
navMeshAgent = GetComponent<NavMeshAgent>();
|
||||
@ -22,30 +27,37 @@ public class EnemyManager : MonoBehaviour
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
navMeshAgent.SetDestination(player.transform.position);
|
||||
DropBodyPart();
|
||||
if (actualHealth <= 0)
|
||||
{
|
||||
if (bodyParts.Count > 0) {
|
||||
foreach (GameObject bodyPart in bodyParts)
|
||||
{
|
||||
Destroy(bodyPart, 3);
|
||||
}
|
||||
}
|
||||
navMeshAgent.isStopped = true;
|
||||
navMeshAgent.enabled = false;
|
||||
Destroy(this.gameObject, 3);
|
||||
Destroy(this.gameObject);
|
||||
}
|
||||
DestroyBarricades();
|
||||
|
||||
if (navMeshAgent != null && barricadeManager == null)
|
||||
{
|
||||
navMeshAgent.SetDestination(player.transform.position);
|
||||
}
|
||||
else if (navMeshAgent != null && barricadeManager != null)
|
||||
{
|
||||
navMeshAgent.SetDestination(barricadeManager.transform.position);
|
||||
}
|
||||
}
|
||||
|
||||
void FixedUpdate()
|
||||
{
|
||||
if (actualHealth > 0)
|
||||
if (actualHealth > 0 && barricadeManager == null)
|
||||
{
|
||||
Vector3 _dir = player.transform.position - transform.position;
|
||||
_dir.Normalize();
|
||||
transform.rotation = Quaternion.Slerp(transform.rotation, Quaternion.LookRotation(_dir), 5 * Time.deltaTime);
|
||||
}
|
||||
else if (actualHealth > 0 && barricadeManager != null)
|
||||
{
|
||||
Vector3 _dir = barricadeManager.transform.position - transform.position;
|
||||
_dir.Normalize();
|
||||
transform.rotation = Quaternion.Slerp(transform.rotation, Quaternion.LookRotation(_dir), 5 * Time.deltaTime);
|
||||
}
|
||||
}
|
||||
|
||||
public void Damage()
|
||||
@ -56,6 +68,28 @@ public class EnemyManager : MonoBehaviour
|
||||
}
|
||||
}
|
||||
|
||||
void DestroyBarricades()
|
||||
{
|
||||
Debug.Log(navMeshAgent.pathPending);
|
||||
if (navMeshAgent.pathStatus == NavMeshPathStatus.PathInvalid)
|
||||
{
|
||||
BarricadeManager[] barricadeManagers = FindObjectsOfType<BarricadeManager>();
|
||||
foreach(BarricadeManager localBarricadeManager in barricadeManagers)
|
||||
{
|
||||
if (barricadeManager == null)
|
||||
{
|
||||
barricadeManager = localBarricadeManager;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (Vector3.Distance(barricadeManager.transform.position, transform.position) > Vector3.Distance(localBarricadeManager.transform.position, transform.position)) {
|
||||
barricadeManager = localBarricadeManager;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DropBodyPart()
|
||||
{
|
||||
if (bodyParts.Count > 0)
|
||||
@ -65,16 +99,42 @@ public class EnemyManager : MonoBehaviour
|
||||
{
|
||||
if ((health - actualHealth) / number > i)
|
||||
{
|
||||
bodyParts[i].transform.parent = null;
|
||||
bodyParts[i].AddComponent<Rigidbody>();
|
||||
Rigidbody rigidBodyEnemy = bodyParts[i].GetComponent<Rigidbody>() as Rigidbody;
|
||||
bodyParts[i].AddComponent<MeshCollider>();
|
||||
MeshCollider meshCollider = bodyParts[i].GetComponent<MeshCollider>() as MeshCollider;
|
||||
meshCollider.convex = true;
|
||||
if (i == bodyParts.Count -1) {
|
||||
rigidBodyEnemy.velocity = -bodyParts[i].transform.forward;
|
||||
if (bodyParts[i] != null && bodyParts[i].transform.parent != null) {
|
||||
bodyParts[i].transform.parent = null;
|
||||
bodyParts[i].AddComponent<Rigidbody>();
|
||||
Rigidbody rigidBodyEnemy = bodyParts[i].GetComponent<Rigidbody>() as Rigidbody;
|
||||
bodyParts[i].AddComponent<MeshCollider>();
|
||||
MeshCollider meshCollider = bodyParts[i].GetComponent<MeshCollider>() as MeshCollider;
|
||||
meshCollider.convex = true;
|
||||
if (i == bodyParts.Count - 1) {
|
||||
navMeshAgent.isStopped = true;
|
||||
navMeshAgent.enabled = false;
|
||||
navMeshAgent = null;
|
||||
rigidBodyEnemy.velocity = bodyParts[i].transform.forward;
|
||||
}
|
||||
rigidBodyEnemy.mass = 10 * bodyParts.Count;
|
||||
Destroy(bodyParts[i], 4);
|
||||
}
|
||||
rigidBodyEnemy.mass = 10 * bodyParts.Count;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Attack()
|
||||
{
|
||||
RaycastHit hit;
|
||||
if (Physics.Raycast(transform.position + new Vector3(0,1,0),transform.forward,out hit,2) && attackTime <= Time.time)
|
||||
{
|
||||
if (hit.transform.CompareTag("Player"))
|
||||
{
|
||||
player.Damage(damage);
|
||||
}
|
||||
else if (hit.transform.CompareTag("BarricadeField"))
|
||||
{
|
||||
BarricadeManager barricadeManager = hit.transform.GetComponent<BarricadeManager>();
|
||||
if (barricadeManager != null)
|
||||
{
|
||||
barricadeManager.Damage(damage);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,7 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
|
||||
public class PlayerManager : MonoBehaviour
|
||||
{
|
||||
@ -10,6 +11,8 @@ public class PlayerManager : MonoBehaviour
|
||||
public float rotateSpeed = 5;
|
||||
public float mouseSensitive = 200;
|
||||
public float buildRate = 0.5f;
|
||||
public float health = 100;
|
||||
private float actualHealth = 100;
|
||||
private float buildTime;
|
||||
private bool run = false;
|
||||
private Camera playerCamera;
|
||||
@ -23,6 +26,7 @@ public class PlayerManager : MonoBehaviour
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
actualHealth = health;
|
||||
buildTime = buildRate;
|
||||
playerCamera = GetComponentInChildren<Camera>();
|
||||
rigidBody = GetComponent<Rigidbody>();
|
||||
@ -37,7 +41,12 @@ public class PlayerManager : MonoBehaviour
|
||||
RunSwitch();
|
||||
SelectWeapon();
|
||||
BuildBlock();
|
||||
BuildBarricade();
|
||||
Interact();
|
||||
|
||||
if (actualHealth <= 0)
|
||||
{
|
||||
SceneManager.LoadScene(SceneManager.GetActiveScene().name, LoadSceneMode.Single);
|
||||
}
|
||||
}
|
||||
|
||||
void FixedUpdate()
|
||||
@ -54,6 +63,11 @@ public class PlayerManager : MonoBehaviour
|
||||
);
|
||||
}
|
||||
|
||||
public void Damage(float damage)
|
||||
{
|
||||
actualHealth -= damage;
|
||||
}
|
||||
|
||||
void Rotate()
|
||||
{
|
||||
rigidBody.freezeRotation = false;
|
||||
@ -162,7 +176,7 @@ public class PlayerManager : MonoBehaviour
|
||||
}
|
||||
}
|
||||
|
||||
void BuildBarricade()
|
||||
void Interact()
|
||||
{
|
||||
Ray ray = playerCamera.ScreenPointToRay(Input.mousePosition);
|
||||
RaycastHit hit;
|
||||
@ -175,6 +189,11 @@ public class PlayerManager : MonoBehaviour
|
||||
//barricadeMaterials--; //než bude jistota že uděláme zbírání materiálu
|
||||
buildTime = buildRate + Time.time;
|
||||
}
|
||||
if (Input.GetAxisRaw("Build") > 0 && hit.transform.tag == "Interact")
|
||||
{
|
||||
BlockManager blockManager = hit.transform.GetComponent<BlockManager>();
|
||||
blockManager.Action();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -7,6 +7,7 @@ TagManager:
|
||||
- BarricadeField
|
||||
- Bullets
|
||||
- Enemy
|
||||
- Interact
|
||||
layers:
|
||||
- Default
|
||||
- TransparentFX
|
||||
|
Loading…
Reference in New Issue
Block a user