commit 500
This commit is contained in:
parent
42041e9a5f
commit
de5d4e34a8
Binary file not shown.
@ -1,33 +1,5 @@
|
|||||||
%YAML 1.1
|
%YAML 1.1
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
--- !u!64 &1802929862987333833
|
|
||||||
MeshCollider:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 256051067918925093}
|
|
||||||
m_Material: {fileID: 0}
|
|
||||||
m_IsTrigger: 0
|
|
||||||
m_Enabled: 1
|
|
||||||
serializedVersion: 3
|
|
||||||
m_Convex: 1
|
|
||||||
m_CookingOptions: 30
|
|
||||||
m_Mesh: {fileID: 2212009239438826721, guid: 528f4b131abb8f9498400c1cf4283eca, type: 3}
|
|
||||||
--- !u!64 &2710415013452409851
|
|
||||||
MeshCollider:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 965572206314881976}
|
|
||||||
m_Material: {fileID: 0}
|
|
||||||
m_IsTrigger: 0
|
|
||||||
m_Enabled: 1
|
|
||||||
serializedVersion: 3
|
|
||||||
m_Convex: 1
|
|
||||||
m_CookingOptions: 30
|
|
||||||
m_Mesh: {fileID: -8678823145569952518, guid: 528f4b131abb8f9498400c1cf4283eca, type: 3}
|
|
||||||
--- !u!1 &1999182813209888360
|
--- !u!1 &1999182813209888360
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -38,9 +10,10 @@ GameObject:
|
|||||||
m_Component:
|
m_Component:
|
||||||
- component: {fileID: 874380372637160946}
|
- component: {fileID: 874380372637160946}
|
||||||
- component: {fileID: 1908658187181555171}
|
- component: {fileID: 1908658187181555171}
|
||||||
|
- component: {fileID: 2165015337968088775}
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: Barricade
|
m_Name: Barricade
|
||||||
m_TagString: Untagged
|
m_TagString: Spikes
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 0
|
||||||
@ -76,90 +49,21 @@ MonoBehaviour:
|
|||||||
health: 100
|
health: 100
|
||||||
healthRate: 5
|
healthRate: 5
|
||||||
amountModels: []
|
amountModels: []
|
||||||
--- !u!64 &8278126805500112627
|
audioSource: {fileID: 0}
|
||||||
MeshCollider:
|
doorSound: {fileID: 0}
|
||||||
|
--- !u!65 &2165015337968088775
|
||||||
|
BoxCollider:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 3847955541176867416}
|
m_GameObject: {fileID: 1999182813209888360}
|
||||||
m_Material: {fileID: 0}
|
m_Material: {fileID: 0}
|
||||||
m_IsTrigger: 0
|
m_IsTrigger: 1
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
serializedVersion: 3
|
serializedVersion: 2
|
||||||
m_Convex: 1
|
m_Size: {x: 1, y: 0.8, z: 1}
|
||||||
m_CookingOptions: 30
|
m_Center: {x: -0.1, y: 1, z: 1.2}
|
||||||
m_Mesh: {fileID: 4493585093827132993, guid: 528f4b131abb8f9498400c1cf4283eca, type: 3}
|
|
||||||
--- !u!64 &589671193672791976
|
|
||||||
MeshCollider:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 3952444572634493808}
|
|
||||||
m_Material: {fileID: 0}
|
|
||||||
m_IsTrigger: 0
|
|
||||||
m_Enabled: 1
|
|
||||||
serializedVersion: 3
|
|
||||||
m_Convex: 1
|
|
||||||
m_CookingOptions: 30
|
|
||||||
m_Mesh: {fileID: 2534964839176971238, guid: 528f4b131abb8f9498400c1cf4283eca, type: 3}
|
|
||||||
--- !u!64 &413455806600404748
|
|
||||||
MeshCollider:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 4850250424701318178}
|
|
||||||
m_Material: {fileID: 0}
|
|
||||||
m_IsTrigger: 0
|
|
||||||
m_Enabled: 1
|
|
||||||
serializedVersion: 3
|
|
||||||
m_Convex: 1
|
|
||||||
m_CookingOptions: 30
|
|
||||||
m_Mesh: {fileID: -7387706064836869012, guid: 528f4b131abb8f9498400c1cf4283eca, type: 3}
|
|
||||||
--- !u!64 &606751798092975167
|
|
||||||
MeshCollider:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 6266030662392703044}
|
|
||||||
m_Material: {fileID: 0}
|
|
||||||
m_IsTrigger: 0
|
|
||||||
m_Enabled: 1
|
|
||||||
serializedVersion: 3
|
|
||||||
m_Convex: 1
|
|
||||||
m_CookingOptions: 30
|
|
||||||
m_Mesh: {fileID: -5495902117074765545, guid: 528f4b131abb8f9498400c1cf4283eca, type: 3}
|
|
||||||
--- !u!64 &4559245291351294251
|
|
||||||
MeshCollider:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 7799514952860760797}
|
|
||||||
m_Material: {fileID: 0}
|
|
||||||
m_IsTrigger: 0
|
|
||||||
m_Enabled: 1
|
|
||||||
serializedVersion: 3
|
|
||||||
m_Convex: 1
|
|
||||||
m_CookingOptions: 30
|
|
||||||
m_Mesh: {fileID: -5053925668127403250, guid: 528f4b131abb8f9498400c1cf4283eca, type: 3}
|
|
||||||
--- !u!64 &6352464571720791550
|
|
||||||
MeshCollider:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 9095210850575404026}
|
|
||||||
m_Material: {fileID: 0}
|
|
||||||
m_IsTrigger: 0
|
|
||||||
m_Enabled: 1
|
|
||||||
serializedVersion: 3
|
|
||||||
m_Convex: 1
|
|
||||||
m_CookingOptions: 30
|
|
||||||
m_Mesh: {fileID: 8691780276856062721, guid: 528f4b131abb8f9498400c1cf4283eca, type: 3}
|
|
||||||
--- !u!1001 &8380342326956505725
|
--- !u!1001 &8380342326956505725
|
||||||
PrefabInstance:
|
PrefabInstance:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -167,12 +71,27 @@ PrefabInstance:
|
|||||||
m_Modification:
|
m_Modification:
|
||||||
m_TransformParent: {fileID: 874380372637160946}
|
m_TransformParent: {fileID: 874380372637160946}
|
||||||
m_Modifications:
|
m_Modifications:
|
||||||
|
- target: {fileID: -8470045053010906745, guid: 528f4b131abb8f9498400c1cf4283eca,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_TagString
|
||||||
|
value: Untagged
|
||||||
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: -6054058774237248251, guid: 528f4b131abb8f9498400c1cf4283eca,
|
- target: {fileID: -6054058774237248251, guid: 528f4b131abb8f9498400c1cf4283eca,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_Materials.Array.data[0]
|
propertyPath: m_Materials.Array.data[0]
|
||||||
value:
|
value:
|
||||||
objectReference: {fileID: -4042805660767941618, guid: c5e781ac470bf2c469882550ede67f06,
|
objectReference: {fileID: -4042805660767941618, guid: c5e781ac470bf2c469882550ede67f06,
|
||||||
type: 3}
|
type: 3}
|
||||||
|
- target: {fileID: -5259225927154676129, guid: 528f4b131abb8f9498400c1cf4283eca,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_TagString
|
||||||
|
value: Untagged
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: -4425609515867240179, guid: 528f4b131abb8f9498400c1cf4283eca,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: m_TagString
|
||||||
|
value: Untagged
|
||||||
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: -4216859302048453862, guid: 528f4b131abb8f9498400c1cf4283eca,
|
- target: {fileID: -4216859302048453862, guid: 528f4b131abb8f9498400c1cf4283eca,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_LocalPosition.x
|
propertyPath: m_LocalPosition.x
|
||||||
@ -293,51 +212,3 @@ Transform:
|
|||||||
type: 3}
|
type: 3}
|
||||||
m_PrefabInstance: {fileID: 8380342326956505725}
|
m_PrefabInstance: {fileID: 8380342326956505725}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
--- !u!1 &6266030662392703044 stripped
|
|
||||||
GameObject:
|
|
||||||
m_CorrespondingSourceObject: {fileID: 2502203975881118265, guid: 528f4b131abb8f9498400c1cf4283eca,
|
|
||||||
type: 3}
|
|
||||||
m_PrefabInstance: {fileID: 8380342326956505725}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
--- !u!1 &3847955541176867416 stripped
|
|
||||||
GameObject:
|
|
||||||
m_CorrespondingSourceObject: {fileID: 4695666576454475813, guid: 528f4b131abb8f9498400c1cf4283eca,
|
|
||||||
type: 3}
|
|
||||||
m_PrefabInstance: {fileID: 8380342326956505725}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
--- !u!1 &965572206314881976 stripped
|
|
||||||
GameObject:
|
|
||||||
m_CorrespondingSourceObject: {fileID: -492420421572216379, guid: 528f4b131abb8f9498400c1cf4283eca,
|
|
||||||
type: 3}
|
|
||||||
m_PrefabInstance: {fileID: 8380342326956505725}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
--- !u!1 &7799514952860760797 stripped
|
|
||||||
GameObject:
|
|
||||||
m_CorrespondingSourceObject: {fileID: -7462036371361415008, guid: 528f4b131abb8f9498400c1cf4283eca,
|
|
||||||
type: 3}
|
|
||||||
m_PrefabInstance: {fileID: 8380342326956505725}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
--- !u!1 &256051067918925093 stripped
|
|
||||||
GameObject:
|
|
||||||
m_CorrespondingSourceObject: {fileID: -594094835925579944, guid: 528f4b131abb8f9498400c1cf4283eca,
|
|
||||||
type: 3}
|
|
||||||
m_PrefabInstance: {fileID: 8380342326956505725}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
--- !u!1 &3952444572634493808 stripped
|
|
||||||
GameObject:
|
|
||||||
m_CorrespondingSourceObject: {fileID: -4425609515867240179, guid: 528f4b131abb8f9498400c1cf4283eca,
|
|
||||||
type: 3}
|
|
||||||
m_PrefabInstance: {fileID: 8380342326956505725}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
--- !u!1 &4850250424701318178 stripped
|
|
||||||
GameObject:
|
|
||||||
m_CorrespondingSourceObject: {fileID: -5259225927154676129, guid: 528f4b131abb8f9498400c1cf4283eca,
|
|
||||||
type: 3}
|
|
||||||
m_PrefabInstance: {fileID: 8380342326956505725}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
--- !u!1 &9095210850575404026 stripped
|
|
||||||
GameObject:
|
|
||||||
m_CorrespondingSourceObject: {fileID: -8470045053010906745, guid: 528f4b131abb8f9498400c1cf4283eca,
|
|
||||||
type: 3}
|
|
||||||
m_PrefabInstance: {fileID: 8380342326956505725}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
|
@ -77,7 +77,7 @@ MonoBehaviour:
|
|||||||
offMeshLink: {fileID: 3536865177621166868}
|
offMeshLink: {fileID: 3536865177621166868}
|
||||||
walkPoint: {fileID: 9070811066647654375}
|
walkPoint: {fileID: 9070811066647654375}
|
||||||
audioSource: {fileID: -183831788463918190}
|
audioSource: {fileID: -183831788463918190}
|
||||||
buildSound: {fileID: 8300000, guid: 2bffca641d6de514cb3780b4b3b1497d, type: 3}
|
buildSound: {fileID: 8300000, guid: aeed2e0cd697ea94daeaf9c094d342c0, type: 3}
|
||||||
--- !u!191 &3536865177621166868
|
--- !u!191 &3536865177621166868
|
||||||
OffMeshLink:
|
OffMeshLink:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -1,5 +1,147 @@
|
|||||||
%YAML 1.1
|
%YAML 1.1
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &2869120797490038585
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 6900128296167351179}
|
||||||
|
- component: {fileID: 5981860502065413816}
|
||||||
|
- component: {fileID: 4607742650766078089}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Music
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &6900128296167351179
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2869120797490038585}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 7985979212931499549}
|
||||||
|
m_RootOrder: 1
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!82 &5981860502065413816
|
||||||
|
AudioSource:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2869120797490038585}
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 4
|
||||||
|
OutputAudioMixerGroup: {fileID: 0}
|
||||||
|
m_audioClip: {fileID: 0}
|
||||||
|
m_PlayOnAwake: 1
|
||||||
|
m_Volume: 1
|
||||||
|
m_Pitch: 1
|
||||||
|
Loop: 0
|
||||||
|
Mute: 0
|
||||||
|
Spatialize: 0
|
||||||
|
SpatializePostEffects: 0
|
||||||
|
Priority: 128
|
||||||
|
DopplerLevel: 1
|
||||||
|
MinDistance: 1
|
||||||
|
MaxDistance: 500
|
||||||
|
Pan2D: 0
|
||||||
|
rolloffMode: 0
|
||||||
|
BypassEffects: 0
|
||||||
|
BypassListenerEffects: 0
|
||||||
|
BypassReverbZones: 0
|
||||||
|
rolloffCustomCurve:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Curve:
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0
|
||||||
|
value: 1
|
||||||
|
inSlope: 0
|
||||||
|
outSlope: 0
|
||||||
|
tangentMode: 0
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.33333334
|
||||||
|
outWeight: 0.33333334
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 1
|
||||||
|
value: 0
|
||||||
|
inSlope: 0
|
||||||
|
outSlope: 0
|
||||||
|
tangentMode: 0
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.33333334
|
||||||
|
outWeight: 0.33333334
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
panLevelCustomCurve:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Curve:
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0
|
||||||
|
value: 0
|
||||||
|
inSlope: 0
|
||||||
|
outSlope: 0
|
||||||
|
tangentMode: 0
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.33333334
|
||||||
|
outWeight: 0.33333334
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
spreadCustomCurve:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Curve:
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0
|
||||||
|
value: 0
|
||||||
|
inSlope: 0
|
||||||
|
outSlope: 0
|
||||||
|
tangentMode: 0
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.33333334
|
||||||
|
outWeight: 0.33333334
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
reverbZoneMixCustomCurve:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Curve:
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0
|
||||||
|
value: 1
|
||||||
|
inSlope: 0
|
||||||
|
outSlope: 0
|
||||||
|
tangentMode: 0
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.33333334
|
||||||
|
outWeight: 0.33333334
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
--- !u!114 &4607742650766078089
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2869120797490038585}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 41e45d644c0cd4b4a8133c39c3ebcfa8, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
musicSource: {fileID: 5981860502065413816}
|
||||||
|
Music: {fileID: 8300000, guid: 2842b38130c2ae343b9372edad7281bf, type: 3}
|
||||||
--- !u!1 &7985979212931499537
|
--- !u!1 &7985979212931499537
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -12,9 +154,10 @@ GameObject:
|
|||||||
- component: {fileID: 7985979212931499548}
|
- component: {fileID: 7985979212931499548}
|
||||||
- component: {fileID: 7985979212931499551}
|
- component: {fileID: 7985979212931499551}
|
||||||
- component: {fileID: 7985979212931499550}
|
- component: {fileID: 7985979212931499550}
|
||||||
|
- component: {fileID: 532783939}
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: Player
|
m_Name: Player
|
||||||
m_TagString: Untagged
|
m_TagString: Player
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 0
|
||||||
@ -31,6 +174,7 @@ Transform:
|
|||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_Children:
|
m_Children:
|
||||||
- {fileID: 7985979213387740674}
|
- {fileID: 7985979213387740674}
|
||||||
|
- {fileID: 6900128296167351179}
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 0
|
m_RootOrder: 0
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
@ -50,12 +194,18 @@ MonoBehaviour:
|
|||||||
runSpeed: 25
|
runSpeed: 25
|
||||||
rotateSpeed: 5
|
rotateSpeed: 5
|
||||||
mouseSensitive: 200
|
mouseSensitive: 200
|
||||||
fireRate: 1
|
|
||||||
buildRate: 0.5
|
buildRate: 0.5
|
||||||
barricadeMaterials: 10
|
health: 100
|
||||||
|
actualHealth: 100
|
||||||
|
barricadeMaterials: 50
|
||||||
|
ammo: 50
|
||||||
weaponList:
|
weaponList:
|
||||||
- {fileID: 2179056336067526865, guid: 666835f3de085f9409e62598a45208bf, type: 3}
|
- {fileID: 2179056336067526865, guid: 666835f3de085f9409e62598a45208bf, type: 3}
|
||||||
- {fileID: 1999182813209888360, guid: 7933df0606f61e94e9008c58a313b22c, type: 3}
|
- {fileID: 2587956328074680696, guid: 4ce5febc0b514174abbed9882322d1ed, type: 3}
|
||||||
|
spikes: {fileID: 1999182813209888360, guid: 7933df0606f61e94e9008c58a313b22c, type: 3}
|
||||||
|
spikesImage: {fileID: 21300000, guid: 4962f21e920045b47be23a8e53f5716b, type: 3}
|
||||||
|
handImage: {fileID: 21300000, guid: 53484c385de7af24a87aa73334775b28, type: 3}
|
||||||
|
guiManager: {fileID: 0}
|
||||||
selectedWeapon: 0
|
selectedWeapon: 0
|
||||||
--- !u!136 &7985979212931499551
|
--- !u!136 &7985979212931499551
|
||||||
CapsuleCollider:
|
CapsuleCollider:
|
||||||
@ -85,8 +235,104 @@ Rigidbody:
|
|||||||
m_UseGravity: 1
|
m_UseGravity: 1
|
||||||
m_IsKinematic: 0
|
m_IsKinematic: 0
|
||||||
m_Interpolate: 0
|
m_Interpolate: 0
|
||||||
m_Constraints: 80
|
m_Constraints: 112
|
||||||
m_CollisionDetection: 0
|
m_CollisionDetection: 0
|
||||||
|
--- !u!82 &532783939
|
||||||
|
AudioSource:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7985979212931499537}
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 4
|
||||||
|
OutputAudioMixerGroup: {fileID: 0}
|
||||||
|
m_audioClip: {fileID: 0}
|
||||||
|
m_PlayOnAwake: 1
|
||||||
|
m_Volume: 1
|
||||||
|
m_Pitch: 1
|
||||||
|
Loop: 0
|
||||||
|
Mute: 0
|
||||||
|
Spatialize: 0
|
||||||
|
SpatializePostEffects: 0
|
||||||
|
Priority: 128
|
||||||
|
DopplerLevel: 1
|
||||||
|
MinDistance: 1
|
||||||
|
MaxDistance: 500
|
||||||
|
Pan2D: 0
|
||||||
|
rolloffMode: 0
|
||||||
|
BypassEffects: 0
|
||||||
|
BypassListenerEffects: 0
|
||||||
|
BypassReverbZones: 0
|
||||||
|
rolloffCustomCurve:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Curve:
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0
|
||||||
|
value: 1
|
||||||
|
inSlope: 0
|
||||||
|
outSlope: 0
|
||||||
|
tangentMode: 0
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.33333334
|
||||||
|
outWeight: 0.33333334
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 1
|
||||||
|
value: 0
|
||||||
|
inSlope: 0
|
||||||
|
outSlope: 0
|
||||||
|
tangentMode: 0
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.33333334
|
||||||
|
outWeight: 0.33333334
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
panLevelCustomCurve:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Curve:
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0
|
||||||
|
value: 0
|
||||||
|
inSlope: 0
|
||||||
|
outSlope: 0
|
||||||
|
tangentMode: 0
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.33333334
|
||||||
|
outWeight: 0.33333334
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
spreadCustomCurve:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Curve:
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0
|
||||||
|
value: 0
|
||||||
|
inSlope: 0
|
||||||
|
outSlope: 0
|
||||||
|
tangentMode: 0
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.33333334
|
||||||
|
outWeight: 0.33333334
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
reverbZoneMixCustomCurve:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Curve:
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0
|
||||||
|
value: 1
|
||||||
|
inSlope: 0
|
||||||
|
outSlope: 0
|
||||||
|
tangentMode: 0
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.33333334
|
||||||
|
outWeight: 0.33333334
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
--- !u!1 &7985979213387740679
|
--- !u!1 &7985979213387740679
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -103,12 +103,12 @@ Transform:
|
|||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 1536441874634436466}
|
m_GameObject: {fileID: 1536441874634436466}
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
m_LocalPosition: {x: 0.59, y: 5.88, z: -0.46}
|
m_LocalPosition: {x: -0.50999993, y: 5.8799996, z: 0}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 5775934073915093630}
|
m_Father: {fileID: 1536441875314504554}
|
||||||
m_RootOrder: 13
|
m_RootOrder: 0
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!108 &1536441874634436464
|
--- !u!108 &1536441874634436464
|
||||||
Light:
|
Light:
|
||||||
@ -199,7 +199,8 @@ Transform:
|
|||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
m_LocalPosition: {x: 1.1, y: 0, z: -0.46}
|
m_LocalPosition: {x: 1.1, y: 0, z: -0.46}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_Children: []
|
m_Children:
|
||||||
|
- {fileID: 1536441874634436467}
|
||||||
m_Father: {fileID: 5775934073915093630}
|
m_Father: {fileID: 5775934073915093630}
|
||||||
m_RootOrder: 12
|
m_RootOrder: 12
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
@ -5598,7 +5599,6 @@ Transform:
|
|||||||
- {fileID: 8748430584259128778}
|
- {fileID: 8748430584259128778}
|
||||||
- {fileID: 7473507513661851282}
|
- {fileID: 7473507513661851282}
|
||||||
- {fileID: 1536441875314504554}
|
- {fileID: 1536441875314504554}
|
||||||
- {fileID: 1536441874634436467}
|
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 0
|
m_RootOrder: 0
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
@ -5617,6 +5617,9 @@ MonoBehaviour:
|
|||||||
blockType: 5
|
blockType: 5
|
||||||
health: 100
|
health: 100
|
||||||
healthRate: 5
|
healthRate: 5
|
||||||
|
amountModels: []
|
||||||
|
audioSource: {fileID: 0}
|
||||||
|
doorSound: {fileID: 0}
|
||||||
--- !u!1 &7816027402426589345
|
--- !u!1 &7816027402426589345
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -148,7 +148,7 @@ MonoBehaviour:
|
|||||||
healthRate: 5
|
healthRate: 5
|
||||||
amountModels: []
|
amountModels: []
|
||||||
audioSource: {fileID: -2813215890939452537}
|
audioSource: {fileID: -2813215890939452537}
|
||||||
doorSound: {fileID: 8300000, guid: 2d61bf54062da3843bc9fa509ef34673, type: 3}
|
doorSound: {fileID: 8300000, guid: b5434979af9500f45b916a32c1c17b28, type: 3}
|
||||||
--- !u!82 &-2813215890939452537
|
--- !u!82 &-2813215890939452537
|
||||||
AudioSource:
|
AudioSource:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
File diff suppressed because it is too large
Load Diff
@ -132,4 +132,21 @@ public class BlockManager : MonoBehaviour
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void OnTriggerEnter(Collider collider)
|
||||||
|
{
|
||||||
|
if (blockType == BlockType.Barricade) {
|
||||||
|
Debug.Log(collider.transform.tag);
|
||||||
|
if (collider.transform.CompareTag("Enemy"))
|
||||||
|
{
|
||||||
|
EnemyManager enemyManager = collider.transform.GetComponent<EnemyManager>();
|
||||||
|
if (enemyManager != null)
|
||||||
|
{
|
||||||
|
enemyManager.Damage(100);
|
||||||
|
health = 0;
|
||||||
|
Destroy(this.gameObject, 3);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
@ -47,7 +47,7 @@ public class EnemyManager : MonoBehaviour
|
|||||||
|
|
||||||
void FixedUpdate()
|
void FixedUpdate()
|
||||||
{
|
{
|
||||||
if (navMeshAgent.pathStatus == NavMeshPathStatus.PathComplete)
|
if (navMeshAgent != null && navMeshAgent.pathStatus == NavMeshPathStatus.PathComplete)
|
||||||
{
|
{
|
||||||
if (actualHealth > 0 && barricadeManager == null)
|
if (actualHealth > 0 && barricadeManager == null)
|
||||||
{
|
{
|
||||||
@ -64,11 +64,17 @@ public class EnemyManager : MonoBehaviour
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Damage()
|
public void Damage(float damageLoc = 0)
|
||||||
{
|
{
|
||||||
WeaponManager weaponManager = player.weaponList[player.selectedWeapon].GetComponent<WeaponManager>();
|
if (damageLoc == 0) {
|
||||||
if (weaponManager != null) {
|
WeaponManager weaponManager = player.weaponList[player.selectedWeapon].GetComponent<WeaponManager>();
|
||||||
actualHealth -= weaponManager.damage;
|
if (weaponManager != null) {
|
||||||
|
actualHealth -= weaponManager.damage;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
actualHealth -= damageLoc;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -153,7 +159,7 @@ public class EnemyManager : MonoBehaviour
|
|||||||
void Attack()
|
void Attack()
|
||||||
{
|
{
|
||||||
RaycastHit hit;
|
RaycastHit hit;
|
||||||
if (Physics.Raycast(transform.position + new Vector3(0,0.5f,0),transform.forward,out hit,2) && attackTime <= Time.time)
|
if (Physics.Raycast(transform.position + new Vector3(0,0.5f,0),transform.forward,out hit,1.5f) && attackTime <= Time.time)
|
||||||
{
|
{
|
||||||
if (hit.transform.CompareTag("Player"))
|
if (hit.transform.CompareTag("Player"))
|
||||||
{
|
{
|
||||||
@ -182,10 +188,14 @@ public class EnemyManager : MonoBehaviour
|
|||||||
|
|
||||||
void OnTriggerEnter(Collider collider)
|
void OnTriggerEnter(Collider collider)
|
||||||
{
|
{
|
||||||
|
Debug.Log(collider.transform.tag);
|
||||||
if (collider.transform.CompareTag("Meele"))
|
if (collider.transform.CompareTag("Meele"))
|
||||||
{
|
{
|
||||||
Damage();
|
WeaponManager weaponManager = collider.transform.GetComponent<WeaponManager>();
|
||||||
|
if (weaponManager != null && weaponManager.hit) {
|
||||||
|
Damage();
|
||||||
|
weaponManager.hit = false;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -21,8 +21,12 @@ public class GuiManager : MonoBehaviour
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void InteractVerifier(bool set)
|
public void InteractVerifier(bool set, Sprite image = null)
|
||||||
{
|
{
|
||||||
InteractIcon.SetActive(set);
|
InteractIcon.SetActive(set);
|
||||||
|
if (image != null)
|
||||||
|
{
|
||||||
|
InteractIcon.GetComponent<Image>().sprite = image;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
43
Assets/Scripts/NightDayParticles.cs
Normal file
43
Assets/Scripts/NightDayParticles.cs
Normal file
@ -0,0 +1,43 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class NightDayParticles : MonoBehaviour
|
||||||
|
{
|
||||||
|
public GameObject parentParticle;
|
||||||
|
public bool activeInDay = false;
|
||||||
|
public bool activeInNight = false;
|
||||||
|
public DayManager dayManager;
|
||||||
|
bool night = false;
|
||||||
|
|
||||||
|
// Start is called before the first frame update
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
float sunRotationX = dayManager.transform.localEulerAngles.x;
|
||||||
|
sunRotationX = (sunRotationX > 180) ? sunRotationX - 360 : sunRotationX;
|
||||||
|
|
||||||
|
if (sunRotationX < 0 && !night)
|
||||||
|
{
|
||||||
|
night = true;
|
||||||
|
}
|
||||||
|
else if (sunRotationX > 0 && night)
|
||||||
|
{
|
||||||
|
night = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if ((activeInDay && !night) || (activeInNight && night))
|
||||||
|
{
|
||||||
|
parentParticle.SetActive(true);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
parentParticle.SetActive(false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/NightDayParticles.cs.meta
Normal file
11
Assets/Scripts/NightDayParticles.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: b0314a14d6c40f643bdaaf2fb3e0228d
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -21,6 +21,9 @@ public class PlayerManager : MonoBehaviour
|
|||||||
public int ammo = 50;
|
public int ammo = 50;
|
||||||
public List<GameObject> weaponList = new List<GameObject>();
|
public List<GameObject> weaponList = new List<GameObject>();
|
||||||
private GameObject createWeapon;
|
private GameObject createWeapon;
|
||||||
|
public GameObject spikes;
|
||||||
|
public Sprite spikesImage;
|
||||||
|
public Sprite handImage;
|
||||||
public GuiManager guiManager;
|
public GuiManager guiManager;
|
||||||
public int selectedWeapon = 0;
|
public int selectedWeapon = 0;
|
||||||
private float selectRate = 1;
|
private float selectRate = 1;
|
||||||
@ -47,7 +50,6 @@ public class PlayerManager : MonoBehaviour
|
|||||||
Move();
|
Move();
|
||||||
RunSwitch();
|
RunSwitch();
|
||||||
SelectWeapon();
|
SelectWeapon();
|
||||||
BuildBlock();
|
|
||||||
Interact();
|
Interact();
|
||||||
|
|
||||||
if (actualHealth <= 0)
|
if (actualHealth <= 0)
|
||||||
@ -178,36 +180,30 @@ public class PlayerManager : MonoBehaviour
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void BuildBlock ()
|
|
||||||
{
|
|
||||||
if (Input.GetAxisRaw("Fire1") > 0 && buildTime < Time.time && weaponList.Count > 0)
|
|
||||||
{
|
|
||||||
Ray ray = playerCamera.ScreenPointToRay(Input.mousePosition);
|
|
||||||
RaycastHit hit;
|
|
||||||
if (Physics.Raycast(ray, out hit, Mathf.Infinity, LayerMask.GetMask("BuildPlace")))
|
|
||||||
{
|
|
||||||
BlockManager blockManager = weaponList[selectedWeapon].GetComponent<BlockManager>();
|
|
||||||
if (blockManager != null) {
|
|
||||||
Instantiate(weaponList[selectedWeapon], hit.point, transform.rotation);
|
|
||||||
buildTime = buildRate + Time.time;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void Interact()
|
void Interact()
|
||||||
{
|
{
|
||||||
Ray ray = playerCamera.ScreenPointToRay(Input.mousePosition);
|
Ray ray = playerCamera.ScreenPointToRay(Input.mousePosition);
|
||||||
RaycastHit hit;
|
RaycastHit hit;
|
||||||
if (Physics.Raycast(ray, out hit, 2))
|
if (Physics.Raycast(ray, out hit, 2))
|
||||||
{
|
{
|
||||||
if (hit.transform.CompareTag("BarricadeField") || hit.transform.CompareTag("Interact"))
|
if (hit.transform.CompareTag("BarricadeField") || hit.transform.CompareTag("Interact") || hit.transform.gameObject.layer == LayerMask.NameToLayer("BuildPlace"))
|
||||||
{
|
{
|
||||||
guiManager.InteractVerifier(true);
|
BlockManager blockManager = hit.transform.GetComponent<BlockManager>();
|
||||||
|
if (blockManager == null || blockManager.blockType != BlockManager.BlockType.Barricade) {
|
||||||
|
guiManager.InteractVerifier(true, handImage);
|
||||||
|
if (hit.transform.gameObject.layer == LayerMask.NameToLayer("BuildPlace"))
|
||||||
|
{
|
||||||
|
guiManager.InteractVerifier(true, spikesImage);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
guiManager.InteractVerifier(false, handImage);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
guiManager.InteractVerifier(false);
|
guiManager.InteractVerifier(false, handImage);
|
||||||
}
|
}
|
||||||
if (Input.GetAxisRaw("Build") > 0 && buildTime < Time.time && barricadeMaterials > 0 && hit.transform.tag == "BarricadeField")
|
if (Input.GetAxisRaw("Build") > 0 && buildTime < Time.time && barricadeMaterials > 0 && hit.transform.tag == "BarricadeField")
|
||||||
{
|
{
|
||||||
@ -226,7 +222,15 @@ public class PlayerManager : MonoBehaviour
|
|||||||
{
|
{
|
||||||
BlockManager blockManager = hit.transform.GetComponent<BlockManager>();
|
BlockManager blockManager = hit.transform.GetComponent<BlockManager>();
|
||||||
blockManager.Action();
|
blockManager.Action();
|
||||||
|
}
|
||||||
|
else if (hit.transform.gameObject.layer == LayerMask.NameToLayer("BuildPlace") && Input.GetKeyDown(KeyCode.E) && buildTime < Time.time)
|
||||||
|
{
|
||||||
|
BlockManager blockManager = spikes.GetComponent<BlockManager>();
|
||||||
|
if (blockManager != null)
|
||||||
|
{
|
||||||
|
Instantiate<GameObject>(spikes, hit.point, transform.rotation);
|
||||||
|
buildTime = buildRate + Time.time;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
@ -47,19 +47,15 @@ public class WeaponManager : MonoBehaviour
|
|||||||
}
|
}
|
||||||
else if (weaponType == WeaponType.Meele)
|
else if (weaponType == WeaponType.Meele)
|
||||||
{
|
{
|
||||||
|
hit = true;
|
||||||
animator.ResetTrigger("Hit");
|
animator.ResetTrigger("Hit");
|
||||||
animator.SetTrigger("Hit");
|
animator.SetTrigger("Hit");
|
||||||
fireTime = fireRate + Time.time;
|
fireTime = fireRate + Time.time;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
if (fireTime <= Time.time)
|
||||||
void Hit_Enemy_Start()
|
{
|
||||||
{
|
hit = false;
|
||||||
hit = true;
|
}
|
||||||
}
|
|
||||||
|
|
||||||
void Hit_Enemy_End()
|
|
||||||
{
|
|
||||||
hit = false;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -6,7 +6,7 @@ TextureImporter:
|
|||||||
serializedVersion: 10
|
serializedVersion: 10
|
||||||
mipmaps:
|
mipmaps:
|
||||||
mipMapMode: 0
|
mipMapMode: 0
|
||||||
enableMipMap: 1
|
enableMipMap: 0
|
||||||
sRGBTexture: 1
|
sRGBTexture: 1
|
||||||
linearTexture: 0
|
linearTexture: 0
|
||||||
fadeOut: 0
|
fadeOut: 0
|
||||||
@ -31,16 +31,16 @@ TextureImporter:
|
|||||||
maxTextureSize: 2048
|
maxTextureSize: 2048
|
||||||
textureSettings:
|
textureSettings:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
filterMode: -1
|
filterMode: 0
|
||||||
aniso: -1
|
aniso: -1
|
||||||
mipBias: -100
|
mipBias: -100
|
||||||
wrapU: -1
|
wrapU: 0
|
||||||
wrapV: -1
|
wrapV: 0
|
||||||
wrapW: -1
|
wrapW: 0
|
||||||
nPOTScale: 1
|
nPOTScale: 0
|
||||||
lightmap: 0
|
lightmap: 0
|
||||||
compressionQuality: 50
|
compressionQuality: 50
|
||||||
spriteMode: 0
|
spriteMode: 1
|
||||||
spriteExtrude: 1
|
spriteExtrude: 1
|
||||||
spriteMeshType: 1
|
spriteMeshType: 1
|
||||||
alignment: 0
|
alignment: 0
|
||||||
@ -49,9 +49,9 @@ TextureImporter:
|
|||||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
spriteGenerateFallbackPhysicsShape: 1
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
alphaUsage: 1
|
alphaUsage: 1
|
||||||
alphaIsTransparency: 0
|
alphaIsTransparency: 1
|
||||||
spriteTessellationDetail: -1
|
spriteTessellationDetail: -1
|
||||||
textureType: 0
|
textureType: 8
|
||||||
textureShape: 1
|
textureShape: 1
|
||||||
singleChannelComponent: 0
|
singleChannelComponent: 0
|
||||||
maxTextureSizeSet: 0
|
maxTextureSizeSet: 0
|
||||||
@ -70,13 +70,61 @@ TextureImporter:
|
|||||||
overridden: 0
|
overridden: 0
|
||||||
androidETC2FallbackOverride: 0
|
androidETC2FallbackOverride: 0
|
||||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Windows Store Apps
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Android
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: WebGL
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
spriteSheet:
|
spriteSheet:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
sprites: []
|
sprites: []
|
||||||
outline: []
|
outline: []
|
||||||
physicsShape: []
|
physicsShape: []
|
||||||
bones: []
|
bones: []
|
||||||
spriteID:
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
internalID: 0
|
internalID: 0
|
||||||
vertices: []
|
vertices: []
|
||||||
indices:
|
indices:
|
||||||
|
@ -9,6 +9,7 @@ TagManager:
|
|||||||
- Enemy
|
- Enemy
|
||||||
- Interact
|
- Interact
|
||||||
- Meele
|
- Meele
|
||||||
|
- Spikes
|
||||||
layers:
|
layers:
|
||||||
- Default
|
- Default
|
||||||
- TransparentFX
|
- TransparentFX
|
||||||
|
Loading…
Reference in New Issue
Block a user