GlobalGameJame/Assets
2020-02-02 12:32:53 +01:00
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Animation Repair spikes add health bar and change vizualization of info about amout of wood and ammo 2020-02-02 04:12:43 +01:00
Materials Edit colors on weapon and amo 2020-02-02 12:32:53 +01:00
Models cabin fix 2020-02-02 12:25:09 +01:00
Plugins Baricade edit 2020-02-01 20:53:49 +01:00
Prefabs Edit colors on weapon and amo 2020-02-02 12:32:53 +01:00
Scenes Edit colors on weapon and amo 2020-02-02 12:32:53 +01:00
Scripts Add new weapon 2020-02-02 12:23:38 +01:00
Sounds connect sounds 2020-02-01 23:28:48 +01:00
Sprites Repair spikes add health bar and change vizualization of info about amout of wood and ammo 2020-02-02 04:12:43 +01:00
Textures Add gitkeep in empty folder 2020-01-31 16:50:26 +01:00
Animation.meta push 50 2020-02-01 18:17:29 +01:00
Ground_1.asset Add amo and change baricade health 2020-02-01 18:53:28 +01:00
Ground_1.asset.meta Tree 2020-02-01 06:29:23 +01:00
Materials.meta Create folders 2020-01-31 16:48:18 +01:00
Models.meta Next edit 2020-01-31 21:47:30 +01:00
Plugins.meta first data 2020-01-31 16:35:44 +01:00
PPC.asset Get post procesing add habber nav mesh collider and set emmision on zombie eye 2020-02-02 00:18:24 +01:00
PPC.asset.meta Get post procesing add habber nav mesh collider and set emmision on zombie eye 2020-02-02 00:18:24 +01:00
Prefabs.meta Create folders 2020-01-31 16:48:18 +01:00
Scenes.meta first data 2020-01-31 16:35:44 +01:00
Scripts.meta Create folders 2020-01-31 16:48:18 +01:00
SheilaCrayon-1vWg.ttf Repair spikes add health bar and change vizualization of info about amout of wood and ammo 2020-02-02 04:12:43 +01:00
SheilaCrayon-1vWg.ttf.meta Repair spikes add health bar and change vizualization of info about amout of wood and ammo 2020-02-02 04:12:43 +01:00
Sounds.meta Merge 100 2020-02-01 19:50:31 +01:00
Sprites.meta Create folders 2020-01-31 16:48:18 +01:00
Textures.meta Create folders 2020-01-31 16:48:18 +01:00