Add player side modifaier

This commit is contained in:
haitem 2022-01-29 21:29:54 +01:00
parent 17747d23cc
commit bc2832095e

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@ -82,7 +82,7 @@ public class PlayerController : MonoBehaviour
}
float curSpeedX = canMove ? (currentSpeed + modifier) : 0;
float curSpeedY = canMove ? speed * Input.GetAxis("Horizontal") : 0;
float curSpeedY = canMove ? (speed + modifier) * Input.GetAxis("Horizontal") : 0;
moveDirection = (platformForward * curSpeedX * Time.deltaTime) + (transform.right * curSpeedY * Time.deltaTime);