GlobalGameJame/Assets/Scripts/BlockManager.cs

23 lines
425 B
C#
Raw Normal View History

2020-01-31 20:47:30 +00:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class BlockManager : MonoBehaviour
{
public enum BlockType {None, Barricade};
public BlockType blockType = BlockType.None;
2020-01-31 21:32:05 +00:00
public float health = 100;
2020-01-31 20:47:30 +00:00
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}