Add quit on escapeand get down move speed
This commit is contained in:
		
										
											Binary file not shown.
										
									
								
							| @@ -6,10 +6,10 @@ using UnityEngine.SceneManagement; | |||||||
| public class PlayerManager : MonoBehaviour | public class PlayerManager : MonoBehaviour | ||||||
| { | { | ||||||
|  |  | ||||||
|     public float speed = 10; |     public float speed = 8; | ||||||
|     public float runSpeed = 25; |     public float runSpeed = 20; | ||||||
|     public float rotateSpeed = 5; |     public float rotateSpeed = 5; | ||||||
|     public float mouseSensitive = 200; |     public float mouseSensitive = 100; | ||||||
|     public float buildRate = 0.5f; |     public float buildRate = 0.5f; | ||||||
|     public float health = 100; |     public float health = 100; | ||||||
|     public float actualHealth = 100; |     public float actualHealth = 100; | ||||||
| @@ -45,6 +45,10 @@ public class PlayerManager : MonoBehaviour | |||||||
|     // Update is called once per frame |     // Update is called once per frame | ||||||
|     void Update() |     void Update() | ||||||
|     { |     { | ||||||
|  |         if (Input.GetKeyDown(KeyCode.Escape)) | ||||||
|  |         { | ||||||
|  |             Application.Quit(0); | ||||||
|  |         } | ||||||
|         guiManager.Wood.text = barricadeMaterials.ToString(); |         guiManager.Wood.text = barricadeMaterials.ToString(); | ||||||
|         guiManager.Ammo.text = ammo.ToString(); |         guiManager.Ammo.text = ammo.ToString(); | ||||||
|         Move(); |         Move(); | ||||||
|   | |||||||
| @@ -4,5 +4,8 @@ | |||||||
| EditorBuildSettings: | EditorBuildSettings: | ||||||
|   m_ObjectHideFlags: 0 |   m_ObjectHideFlags: 0 | ||||||
|   serializedVersion: 2 |   serializedVersion: 2 | ||||||
|   m_Scenes: [] |   m_Scenes: | ||||||
|  |   - enabled: 1 | ||||||
|  |     path: Assets/Scenes/PlayScene.unity | ||||||
|  |     guid: 03f1c44c053777842ae209ed02a9a1dc | ||||||
|   m_configObjects: {} |   m_configObjects: {} | ||||||
|   | |||||||
| @@ -35,6 +35,9 @@ GraphicsSettings: | |||||||
|   - {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0} |   - {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0} | ||||||
|   - {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0} |   - {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0} | ||||||
|   - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0} |   - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0} | ||||||
|  |   - {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0} | ||||||
|  |   - {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0} | ||||||
|  |   - {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0} | ||||||
|   m_PreloadedShaders: [] |   m_PreloadedShaders: [] | ||||||
|   m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, |   m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, | ||||||
|     type: 0} |     type: 0} | ||||||
|   | |||||||
| @@ -4,7 +4,7 @@ | |||||||
| UnityConnectSettings: | UnityConnectSettings: | ||||||
|   m_ObjectHideFlags: 0 |   m_ObjectHideFlags: 0 | ||||||
|   serializedVersion: 1 |   serializedVersion: 1 | ||||||
|   m_Enabled: 0 |   m_Enabled: 1 | ||||||
|   m_TestMode: 0 |   m_TestMode: 0 | ||||||
|   m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events |   m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events | ||||||
|   m_EventUrl: https://cdp.cloud.unity3d.com/v1/events |   m_EventUrl: https://cdp.cloud.unity3d.com/v1/events | ||||||
|   | |||||||
		Reference in New Issue
	
	Block a user