GlobalGameJame/Assets/Prefabs
2020-02-02 08:35:15 +01:00
..
.gitkeep Add gitkeep in empty folder 2020-01-31 16:50:26 +01:00
ammo_box.prefab Repair scene 2020-02-02 08:35:15 +01:00
ammo_box.prefab.meta Add amo and change baricade health 2020-02-01 18:53:28 +01:00
Barricade.prefab Repair spikes add health bar and change vizualization of info about amout of wood and ammo 2020-02-02 04:12:43 +01:00
Barricade.prefab.meta Building 2020-01-31 22:32:05 +01:00
BarricadeField.prefab commit 500 2020-02-01 22:54:57 +01:00
BarricadeField.prefab.meta Ne baricade window 2020-02-01 06:59:03 +01:00
cabin.prefab Get post procesing add habber nav mesh collider and set emmision on zombie eye 2020-02-02 00:18:24 +01:00
cabin.prefab.meta Building 2020-01-31 22:32:05 +01:00
camp_fire.prefab commit 500 2020-02-01 22:54:57 +01:00
camp_fire.prefab.meta push 50 2020-02-01 18:17:29 +01:00
door.prefab commit 500 2020-02-01 22:54:57 +01:00
door.prefab.meta Next commit 3 2020-02-01 12:11:56 +01:00
Enemy.prefab Repair spikes add health bar and change vizualization of info about amout of wood and ammo 2020-02-02 04:12:43 +01:00
Enemy.prefab.meta Zombie 1 2020-02-01 08:52:46 +01:00
FirePlot.prefab Repair spikes add health bar and change vizualization of info about amout of wood and ammo 2020-02-02 04:12:43 +01:00
FirePlot.prefab.meta Repair spikes add health bar and change vizualization of info about amout of wood and ammo 2020-02-02 04:12:43 +01:00
Hit_Weapon2.anim push 50 2020-02-01 18:17:29 +01:00
Hit_Weapon2.anim.meta push 50 2020-02-01 18:17:29 +01:00
NewLayer.terrainlayer Ne baricade window 2020-02-01 06:59:03 +01:00
NewLayer.terrainlayer.meta Tree 2020-02-01 06:29:23 +01:00
Part_Shoot_Weapon.prefab Repair spikes add health bar and change vizualization of info about amout of wood and ammo 2020-02-02 04:12:43 +01:00
Part_Shoot_Weapon.prefab.meta Shoot is function 2020-02-01 06:04:53 +01:00
Player.prefab Repair spikes add health bar and change vizualization of info about amout of wood and ammo 2020-02-02 04:12:43 +01:00
Player.prefab.meta Next edit 2020-01-31 21:47:30 +01:00
SpawnPoint.prefab Add amo and change baricade health 2020-02-01 18:53:28 +01:00
SpawnPoint.prefab.meta Add amo and change baricade health 2020-02-01 18:53:28 +01:00
Sun.prefab Day Night cyrcle script 2020-02-01 13:30:49 +01:00
Sun.prefab.meta Day Night cyrcle script 2020-02-01 13:30:49 +01:00
torch.prefab Repair spikes add health bar and change vizualization of info about amout of wood and ammo 2020-02-02 04:12:43 +01:00
torch.prefab.meta Repair spikes add health bar and change vizualization of info about amout of wood and ammo 2020-02-02 04:12:43 +01:00
Tree_LOD.prefab Repair spikes add health bar and change vizualization of info about amout of wood and ammo 2020-02-02 04:12:43 +01:00
Tree_LOD.prefab.meta Ne baricade window 2020-02-01 06:59:03 +01:00
Weapon_1.prefab Get post procesing add habber nav mesh collider and set emmision on zombie eye 2020-02-02 00:18:24 +01:00
Weapon_1.prefab.meta next commit 5 2020-02-01 00:53:03 +01:00
Weapon_2.controller push 50 2020-02-01 18:17:29 +01:00
Weapon_2.controller.meta push 50 2020-02-01 18:17:29 +01:00
Weapon_2.prefab Repair spikes add health bar and change vizualization of info about amout of wood and ammo 2020-02-02 04:12:43 +01:00
Weapon_2.prefab.meta push 50 2020-02-01 18:17:29 +01:00
wooden_plank_stokpile.prefab Baricade edit 2020-02-01 20:53:49 +01:00
wooden_plank_stokpile.prefab.meta Next commit 3 2020-02-01 12:11:56 +01:00