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.gitkeep
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Add gitkeep in empty folder
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2020-01-31 16:50:26 +01:00 |
ammo_box.prefab
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Repair scene
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2020-02-02 08:35:15 +01:00 |
ammo_box.prefab.meta
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Add amo and change baricade health
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2020-02-01 18:53:28 +01:00 |
Barricade.prefab
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Repair spikes add health bar and change vizualization of info about amout of wood and ammo
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2020-02-02 04:12:43 +01:00 |
Barricade.prefab.meta
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Building
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2020-01-31 22:32:05 +01:00 |
BarricadeField.prefab
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commit 500
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2020-02-01 22:54:57 +01:00 |
BarricadeField.prefab.meta
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Ne baricade window
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2020-02-01 06:59:03 +01:00 |
cabin.prefab
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Get post procesing add habber nav mesh collider and set emmision on zombie eye
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2020-02-02 00:18:24 +01:00 |
cabin.prefab.meta
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Building
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2020-01-31 22:32:05 +01:00 |
camp_fire.prefab
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Create nev scene
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2020-02-02 08:46:45 +01:00 |
camp_fire.prefab.meta
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push 50
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2020-02-01 18:17:29 +01:00 |
door.prefab
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commit 500
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2020-02-01 22:54:57 +01:00 |
door.prefab.meta
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Next commit 3
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2020-02-01 12:11:56 +01:00 |
Enemy.prefab
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add sounds to enemy dead and edit player for shot gun sounds
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2020-02-02 10:14:37 +01:00 |
Enemy.prefab.meta
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Zombie 1
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2020-02-01 08:52:46 +01:00 |
FirePlot.prefab
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Repair spikes add health bar and change vizualization of info about amout of wood and ammo
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2020-02-02 04:12:43 +01:00 |
FirePlot.prefab.meta
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Repair spikes add health bar and change vizualization of info about amout of wood and ammo
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2020-02-02 04:12:43 +01:00 |
Hit_Weapon2.anim
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push 50
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2020-02-01 18:17:29 +01:00 |
Hit_Weapon2.anim.meta
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push 50
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2020-02-01 18:17:29 +01:00 |
NewLayer.terrainlayer
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Ne baricade window
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2020-02-01 06:59:03 +01:00 |
NewLayer.terrainlayer.meta
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Tree
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2020-02-01 06:29:23 +01:00 |
Part_Shoot_Weapon.prefab
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Repair spikes add health bar and change vizualization of info about amout of wood and ammo
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2020-02-02 04:12:43 +01:00 |
Part_Shoot_Weapon.prefab.meta
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Shoot is function
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2020-02-01 06:04:53 +01:00 |
Player.prefab
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Repair spikes add health bar and change vizualization of info about amout of wood and ammo
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2020-02-02 04:12:43 +01:00 |
Player.prefab.meta
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Next edit
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2020-01-31 21:47:30 +01:00 |
SpawnPoint.prefab
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Add amo and change baricade health
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2020-02-01 18:53:28 +01:00 |
SpawnPoint.prefab.meta
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Add amo and change baricade health
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2020-02-01 18:53:28 +01:00 |
Sun.prefab
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Day Night cyrcle script
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2020-02-01 13:30:49 +01:00 |
Sun.prefab.meta
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Day Night cyrcle script
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2020-02-01 13:30:49 +01:00 |
torch.prefab
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Repair spikes add health bar and change vizualization of info about amout of wood and ammo
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2020-02-02 04:12:43 +01:00 |
torch.prefab.meta
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Repair spikes add health bar and change vizualization of info about amout of wood and ammo
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2020-02-02 04:12:43 +01:00 |
Tree_LOD.prefab
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Repair spikes add health bar and change vizualization of info about amout of wood and ammo
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2020-02-02 04:12:43 +01:00 |
Tree_LOD.prefab.meta
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Ne baricade window
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2020-02-01 06:59:03 +01:00 |
Weapon_1.prefab
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add sounds to enemy dead and edit player for shot gun sounds
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2020-02-02 10:14:37 +01:00 |
Weapon_1.prefab.meta
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next commit 5
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2020-02-01 00:53:03 +01:00 |
Weapon_2.controller
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push 50
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2020-02-01 18:17:29 +01:00 |
Weapon_2.controller.meta
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push 50
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2020-02-01 18:17:29 +01:00 |
Weapon_2.prefab
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Repair spikes add health bar and change vizualization of info about amout of wood and ammo
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2020-02-02 04:12:43 +01:00 |
Weapon_2.prefab.meta
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push 50
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2020-02-01 18:17:29 +01:00 |
wooden_plank_stokpile.prefab
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Baricade edit
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2020-02-01 20:53:49 +01:00 |
wooden_plank_stokpile.prefab.meta
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Next commit 3
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2020-02-01 12:11:56 +01:00 |